diff --git a/NewHorizons/Builder/Props/ProjectionBuilder.cs b/NewHorizons/Builder/Props/ProjectionBuilder.cs index 560645f0..4d518922 100644 --- a/NewHorizons/Builder/Props/ProjectionBuilder.cs +++ b/NewHorizons/Builder/Props/ProjectionBuilder.cs @@ -313,9 +313,6 @@ namespace NewHorizons.Builder.Props mindSlideCollection._slideCollectionContainer = slideCollectionContainer; // make sure that these slides play when the player wanders into the beam - // _slideCollectionItem is actually a reference to a SlideCollectionContainer. Not a slide reel item - mindSlideProjector._mindSlideCollection = mindSlideCollection; - mindSlideProjector._slideCollectionItem = slideCollectionContainer; mindSlideProjector.SetMindSlideCollection(mindSlideCollection);