rename to SectorBuilder

This commit is contained in:
JohnCorby 2022-07-09 16:17:01 -07:00
parent 096ac539a1
commit 58f852bd03
2 changed files with 4 additions and 4 deletions

View File

@ -2,7 +2,7 @@ using System.Collections.Generic;
using UnityEngine;
namespace NewHorizons.Builder.General
{
public static class MakeSector
public static class SectorBuilder
{
public static Sector Make(GameObject planetBody, OWRigidbody owRigidBody, float sphereOfInfluence)
{

View File

@ -195,7 +195,7 @@ namespace NewHorizons.Handlers
var rb = existingPlanet.GetComponent<OWRigidbody>();
var sector = MakeSector.Make(existingPlanet, rb, GetSphereOfInfluence(body));
var sector = SectorBuilder.Make(existingPlanet, rb, GetSphereOfInfluence(body));
sector.name = $"Sector-{existingPlanet.GetComponentsInChildren<Sector>().Count()}";
SharedGenerateBody(body, existingPlanet, sector, rb);
@ -310,7 +310,7 @@ namespace NewHorizons.Handlers
var owRigidBody = RigidBodyBuilder.Make(go, body.Config);
var ao = AstroObjectBuilder.Make(go, null, body.Config);
var sector = MakeSector.Make(go, owRigidBody, 2000f);
var sector = SectorBuilder.Make(go, owRigidBody, 2000f);
ao._rootSector = sector;
ao._type = AstroObject.Type.None;
@ -365,7 +365,7 @@ namespace NewHorizons.Handlers
var sphereOfInfluence = GetSphereOfInfluence(body);
var sector = MakeSector.Make(go, owRigidBody, sphereOfInfluence * 2f);
var sector = SectorBuilder.Make(go, owRigidBody, sphereOfInfluence * 2f);
ao._rootSector = sector;
if (body.Config.Base.surfaceGravity != 0)