diff --git a/NewHorizons/Builder/General/SectorBuilder.cs b/NewHorizons/Builder/General/SectorBuilder.cs index 8093b429..729871e2 100644 --- a/NewHorizons/Builder/General/SectorBuilder.cs +++ b/NewHorizons/Builder/General/SectorBuilder.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine; namespace NewHorizons.Builder.General { - public static class MakeSector + public static class SectorBuilder { public static Sector Make(GameObject planetBody, OWRigidbody owRigidBody, float sphereOfInfluence) { diff --git a/NewHorizons/Handlers/PlanetCreationHandler.cs b/NewHorizons/Handlers/PlanetCreationHandler.cs index c7b3e814..9f59f66f 100644 --- a/NewHorizons/Handlers/PlanetCreationHandler.cs +++ b/NewHorizons/Handlers/PlanetCreationHandler.cs @@ -195,7 +195,7 @@ namespace NewHorizons.Handlers var rb = existingPlanet.GetComponent(); - var sector = MakeSector.Make(existingPlanet, rb, GetSphereOfInfluence(body)); + var sector = SectorBuilder.Make(existingPlanet, rb, GetSphereOfInfluence(body)); sector.name = $"Sector-{existingPlanet.GetComponentsInChildren().Count()}"; SharedGenerateBody(body, existingPlanet, sector, rb); @@ -310,7 +310,7 @@ namespace NewHorizons.Handlers var owRigidBody = RigidBodyBuilder.Make(go, body.Config); var ao = AstroObjectBuilder.Make(go, null, body.Config); - var sector = MakeSector.Make(go, owRigidBody, 2000f); + var sector = SectorBuilder.Make(go, owRigidBody, 2000f); ao._rootSector = sector; ao._type = AstroObject.Type.None; @@ -365,7 +365,7 @@ namespace NewHorizons.Handlers var sphereOfInfluence = GetSphereOfInfluence(body); - var sector = MakeSector.Make(go, owRigidBody, sphereOfInfluence * 2f); + var sector = SectorBuilder.Make(go, owRigidBody, sphereOfInfluence * 2f); ao._rootSector = sector; if (body.Config.Base.surfaceGravity != 0)