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update docs
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@ -39,7 +39,7 @@ namespace NewHorizons.External.Modules
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/// <summary>
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/// Resolution of the heightmap.
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/// Higher values means more detail but also more memory/cpu/gpu usage.
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/// This value will be 1:1 with the heightmap texture, but only at the equator.
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/// This value will be 1:1 with the heightmap texture width, but only at the equator.
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/// </summary>
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[Range(0, int.MaxValue)] [DefaultValue((int)(51 * RESOLUTION_RATIO))]
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public int resolution = (int)(51 * RESOLUTION_RATIO);
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