diff --git a/NewHorizons/External/Modules/HeightMapModule.cs b/NewHorizons/External/Modules/HeightMapModule.cs index cfcfdca8..35aabffe 100644 --- a/NewHorizons/External/Modules/HeightMapModule.cs +++ b/NewHorizons/External/Modules/HeightMapModule.cs @@ -39,7 +39,7 @@ namespace NewHorizons.External.Modules /// /// Resolution of the heightmap. /// Higher values means more detail but also more memory/cpu/gpu usage. - /// This value will be 1:1 with the heightmap texture, but only at the equator. + /// This value will be 1:1 with the heightmap texture width, but only at the equator. /// [Range(0, int.MaxValue)] [DefaultValue((int)(51 * RESOLUTION_RATIO))] public int resolution = (int)(51 * RESOLUTION_RATIO);