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Fix NRE
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@ -172,7 +172,7 @@ namespace NewHorizons.Builder.Props
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if (info.hazardType != null || info.firstContactDamageType != null)
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{
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HazardVolumeBuilder.AddHazardVolume(fluidGO.gameObject, sector, planetGO.GetAttachedOWRigidbody(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond);
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HazardVolumeBuilder.AddHazardVolume(fluidGO.gameObject, sector, planetGO.GetComponent<OWRigidbody>(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond);
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}
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soundGO.SetActive(true);
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@ -232,7 +232,7 @@ namespace NewHorizons.Builder.Props
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if (info.hazardType != null || info.firstContactDamageType != null)
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{
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HazardVolumeBuilder.AddHazardVolume(fluidVolume.gameObject, sector, planetGO.GetAttachedOWRigidbody(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond);
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HazardVolumeBuilder.AddHazardVolume(fluidVolume.gameObject, sector, planetGO.GetComponent<OWRigidbody>(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond);
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}
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hurricaneGO.SetActive(true);
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