diff --git a/NewHorizons/Builder/Props/TornadoBuilder.cs b/NewHorizons/Builder/Props/TornadoBuilder.cs index 8f4d1827..c2d29093 100644 --- a/NewHorizons/Builder/Props/TornadoBuilder.cs +++ b/NewHorizons/Builder/Props/TornadoBuilder.cs @@ -172,7 +172,7 @@ namespace NewHorizons.Builder.Props if (info.hazardType != null || info.firstContactDamageType != null) { - HazardVolumeBuilder.AddHazardVolume(fluidGO.gameObject, sector, planetGO.GetAttachedOWRigidbody(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond); + HazardVolumeBuilder.AddHazardVolume(fluidGO.gameObject, sector, planetGO.GetComponent(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond); } soundGO.SetActive(true); @@ -232,7 +232,7 @@ namespace NewHorizons.Builder.Props if (info.hazardType != null || info.firstContactDamageType != null) { - HazardVolumeBuilder.AddHazardVolume(fluidVolume.gameObject, sector, planetGO.GetAttachedOWRigidbody(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond); + HazardVolumeBuilder.AddHazardVolume(fluidVolume.gameObject, sector, planetGO.GetComponent(), info.hazardType, info.firstContactDamageType, info.firstContactDamage, info.damagePerSecond); } hurricaneGO.SetActive(true);