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Update README.md
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@ -45,13 +45,14 @@ NOTE: Any mod that requires PacificEngine's CommonResources is not compatible wi
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- Asteroid belts (Done)
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- Support satellites (Done)
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- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done)
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- Load planet meshes from asset bundle (technically done)
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- Load planet meshes from asset bundle (done)
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- Black hole / white hole pairs (done)
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- Separate solar system scenes accessible via wormhole (done)
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- Procedurally terrain generation (started)
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- Allow copying specific meshes from the stock game for details/scattering with collisions
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- "Quantum" planet parameters
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- Better terrain and water LOD
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- Edit existing planet orbits
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- Separate solar system scenes accessible via wormhole
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- Implement all planet features:
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- Tornados
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- Sand funnels (water? lava? star?)
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@ -59,6 +60,10 @@ NOTE: Any mod that requires PacificEngine's CommonResources is not compatible wi
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- Let any star go supernova
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- Geysers
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- Meteors
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- Ghost matter
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- Implement custom Nomai scrolls
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- Implement custom dialogue
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- Implement constant gravity volumes
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## How to create your own planets using configs
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