From 42285d8923dfdeea0cfa387e2950565ae223320d Mon Sep 17 00:00:00 2001 From: Nick Date: Tue, 4 Jan 2022 20:30:45 -0500 Subject: [PATCH] Update README.md --- README.md | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 322a291d..c84fc9a2 100644 --- a/README.md +++ b/README.md @@ -45,13 +45,14 @@ NOTE: Any mod that requires PacificEngine's CommonResources is not compatible wi - Asteroid belts (Done) - Support satellites (Done) - Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done) -- Load planet meshes from asset bundle (technically done) +- Load planet meshes from asset bundle (done) - Black hole / white hole pairs (done) +- Separate solar system scenes accessible via wormhole (done) - Procedurally terrain generation (started) +- Allow copying specific meshes from the stock game for details/scattering with collisions - "Quantum" planet parameters - Better terrain and water LOD - Edit existing planet orbits -- Separate solar system scenes accessible via wormhole - Implement all planet features: - Tornados - Sand funnels (water? lava? star?) @@ -59,6 +60,10 @@ NOTE: Any mod that requires PacificEngine's CommonResources is not compatible wi - Let any star go supernova - Geysers - Meteors + - Ghost matter +- Implement custom Nomai scrolls +- Implement custom dialogue +- Implement constant gravity volumes ## How to create your own planets using configs