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@ -45,13 +45,14 @@ NOTE: Any mod that requires PacificEngine's CommonResources is not compatible wi
- Asteroid belts (Done) - Asteroid belts (Done)
- Support satellites (Done) - Support satellites (Done)
- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done) - Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done)
- Load planet meshes from asset bundle (technically done) - Load planet meshes from asset bundle (done)
- Black hole / white hole pairs (done) - Black hole / white hole pairs (done)
- Separate solar system scenes accessible via wormhole (done)
- Procedurally terrain generation (started) - Procedurally terrain generation (started)
- Allow copying specific meshes from the stock game for details/scattering with collisions
- "Quantum" planet parameters - "Quantum" planet parameters
- Better terrain and water LOD - Better terrain and water LOD
- Edit existing planet orbits - Edit existing planet orbits
- Separate solar system scenes accessible via wormhole
- Implement all planet features: - Implement all planet features:
- Tornados - Tornados
- Sand funnels (water? lava? star?) - Sand funnels (water? lava? star?)
@ -59,6 +60,10 @@ NOTE: Any mod that requires PacificEngine's CommonResources is not compatible wi
- Let any star go supernova - Let any star go supernova
- Geysers - Geysers
- Meteors - Meteors
- Ghost matter
- Implement custom Nomai scrolls
- Implement custom dialogue
- Implement constant gravity volumes
## How to create your own planets using configs ## How to create your own planets using configs