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Fix fluid detector
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@ -71,7 +71,11 @@ namespace NewHorizons.Builder.Volumes
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submerge._effectVolumes = new EffectVolume[] { visorFrostEffectVolume };
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submerge._effectVolumes = new EffectVolume[] { visorFrostEffectVolume };
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// THERE ARE NO RENDERERS??? RUH ROH!!!
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// THERE ARE NO RENDERERS??? RUH ROH!!!
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var detector = go.AddComponent<ConstantFluidDetector>();
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var detectorGO = new GameObject("ConstantFluidDetector");
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detectorGO.transform.parent = go.transform;
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detectorGO.transform.localPosition = Vector3.zero;
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detectorGO.layer = OWLayerMask.detectorMask;
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var detector = detectorGO.AddComponent<ConstantFluidDetector>();
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detector.AddVolume(water);
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detector.AddVolume(water);
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submerge._fluidDetector = detector;
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submerge._fluidDetector = detector;
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