make SkyboxBuilder static

This commit is contained in:
Joshua Thome 2022-07-23 18:28:15 -05:00
parent 99bc60baa1
commit 3b0d41ea6b

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@ -6,7 +6,7 @@ using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.StarSystem
{
public class SkyboxBuilder
public static class SkyboxBuilder
{
private static readonly int _skyboxLayer = LayerMask.NameToLayer("Skybox");
private static readonly Shader _unlitShader = Shader.Find("Unlit/Texture");