diff --git a/NewHorizons/Builder/StarSystem/SkyboxBuilder.cs b/NewHorizons/Builder/StarSystem/SkyboxBuilder.cs index fd3bdc91..5035f77c 100644 --- a/NewHorizons/Builder/StarSystem/SkyboxBuilder.cs +++ b/NewHorizons/Builder/StarSystem/SkyboxBuilder.cs @@ -6,7 +6,7 @@ using UnityEngine; using Logger = NewHorizons.Utility.Logger; namespace NewHorizons.Builder.StarSystem { - public class SkyboxBuilder + public static class SkyboxBuilder { private static readonly int _skyboxLayer = LayerMask.NameToLayer("Skybox"); private static readonly Shader _unlitShader = Shader.Find("Unlit/Texture");