Remove default mass change

This commit is contained in:
TerrificTrifid 2022-08-21 15:05:16 -05:00
parent 5f7eae91ab
commit 3690070aec

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@ -94,7 +94,7 @@ namespace NewHorizons.Builder.Body
case StellarRemnantType.WhiteDwarf:
var wdSurfaceSize = size / 10;
stellarRemnantController.SetSurfaceSize(wdSurfaceSize);
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 50f); // 0.5 progenitor mass
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 100f);
stellarRemnantController.SetSphereOfInfluence(wdSurfaceSize * 2);
ss.radius = (wdSurfaceSize * 2) + 10;
stellarRemnantController.SetAlignmentRadius(wdSurfaceSize * 1.5f);
@ -128,7 +128,7 @@ namespace NewHorizons.Builder.Body
case StellarRemnantType.NeutronStar:
var nsSurfaceSize = size / 50;
stellarRemnantController.SetSurfaceSize(nsSurfaceSize);
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 250); // 0.1 progenitor mass
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 2500);
stellarRemnantController.SetSphereOfInfluence(nsSurfaceSize * 2);
ss.radius = (nsSurfaceSize * 2) + 10;
stellarRemnantController.SetAlignmentRadius(nsSurfaceSize * 1.5f);
@ -175,7 +175,7 @@ namespace NewHorizons.Builder.Body
case StellarRemnantType.Pulsar:
var psSurfaceSize = size / 50;
stellarRemnantController.SetSurfaceSize(psSurfaceSize);
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 250); // 0.1 progenitor mass
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 2500);
stellarRemnantController.SetSphereOfInfluence(psSurfaceSize * 2);
ss.radius = (psSurfaceSize * 2) + 10;
stellarRemnantController.SetAlignmentRadius(psSurfaceSize * 1.5f);
@ -222,7 +222,7 @@ namespace NewHorizons.Builder.Body
case StellarRemnantType.BlackHole:
var bhSurfaceSize = size / 100;
stellarRemnantController.SetSurfaceSize(bhSurfaceSize);
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 1000); // 0.1 progenitor mass
stellarRemnantController.SetSurfaceGravity(config.Base.surfaceGravity * 10000);
stellarRemnantController.SetSphereOfInfluence(bhSurfaceSize * 2);
stellarRemnantController.SetSiderealPeriod(0.25f);
ss.radius = (bhSurfaceSize * 2) + 10;