Disable nomai/translator text scroll colliders

This commit is contained in:
Joshua Thome 2025-02-21 22:10:54 -06:00
parent 5d663ef76a
commit 2c7b5a63f6
2 changed files with 2 additions and 2 deletions

View File

@ -312,7 +312,7 @@ namespace NewHorizons.Builder.Props
scrollItem._nomaiWallText = nomaiWallText;
scrollItem.SetSector(sector);
customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Geo").GetComponent<MeshRenderer>().enabled = true;
customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Collider").gameObject.SetActive(true);
customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Collider").gameObject.SetActive(false);
nomaiWallText.gameObject.GetComponent<Collider>().enabled = false;
customScroll.GetComponent<CapsuleCollider>().enabled = true;
}

View File

@ -206,7 +206,7 @@ namespace NewHorizons.Builder.Props.TranslatorText
scrollItem._nomaiWallText = nomaiWallText;
scrollItem.SetSector(sector);
customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Geo").GetComponent<MeshRenderer>().enabled = true;
customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Collider").gameObject.SetActive(true);
customScroll.transform.Find("Props_NOM_Scroll/Props_NOM_Scroll_Collider").gameObject.SetActive(false);
nomaiWallText.gameObject.GetComponent<Collider>().enabled = false;
customScroll.GetComponent<CapsuleCollider>().enabled = true;
scrollItem._nomaiWallText.HideImmediate();