make name consistent with reels

This commit is contained in:
Noah Pilarski 2025-04-10 11:12:02 -04:00
parent a69fd7206e
commit 264bcb2446
2 changed files with 2 additions and 2 deletions

View File

@ -119,7 +119,7 @@ namespace NewHorizons.Builder.Props.EchoesOfTheEye
if (_prefab == null || _cleanPrefab == null || sector == null) return null;
GameObject raftObject = GeneralPropBuilder.MakeFromPrefab(info.clean ? _cleanPrefab : _prefab, "Raft_Body", planetGO, sector, info);
GameObject raftObject = GeneralPropBuilder.MakeFromPrefab(info.pristine ? _cleanPrefab : _prefab, "Raft_Body", planetGO, sector, info);
StreamingHandler.SetUpStreaming(raftObject, sector);

View File

@ -19,7 +19,7 @@ namespace NewHorizons.External.Modules.Props.EchoesOfTheEye
/// <summary>
/// Uses the raft model from the dreamworld
/// </summary>
public bool clean;
public bool pristine;
}
}