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make name consistent with reels
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@ -119,7 +119,7 @@ namespace NewHorizons.Builder.Props.EchoesOfTheEye
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if (_prefab == null || _cleanPrefab == null || sector == null) return null;
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GameObject raftObject = GeneralPropBuilder.MakeFromPrefab(info.clean ? _cleanPrefab : _prefab, "Raft_Body", planetGO, sector, info);
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GameObject raftObject = GeneralPropBuilder.MakeFromPrefab(info.pristine ? _cleanPrefab : _prefab, "Raft_Body", planetGO, sector, info);
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StreamingHandler.SetUpStreaming(raftObject, sector);
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@ -19,7 +19,7 @@ namespace NewHorizons.External.Modules.Props.EchoesOfTheEye
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/// <summary>
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/// Uses the raft model from the dreamworld
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/// </summary>
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public bool clean;
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public bool pristine;
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}
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}
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