Merge branch 'hawkbar-more-condition-triggers' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-more-condition-triggers

This commit is contained in:
Joshua Thome 2025-07-04 14:27:24 -05:00
commit 1d4a2b328b

View File

@ -5434,6 +5434,13 @@
"$ref": "#/definitions/HazardVolumeInfo"
}
},
"interactionVolumes": {
"type": "array",
"description": "Add interaction volumes to this planet.\nThey can be interacted with by the player to trigger various effects.",
"items": {
"$ref": "#/definitions/InteractionVolumeInfo"
}
},
"interferenceVolumes": {
"type": "array",
"description": "Add interference volumes to this planet.\nHides HUD markers of ship scout/probe and prevents scout photos if you are not inside the volume together with ship or scout probe.",
@ -6626,6 +6633,95 @@
}
}
},
"InteractionVolumeInfo": {
"type": "object",
"additionalProperties": false,
"properties": {
"radius": {
"type": "number",
"description": "The radius of this volume, if a shape is not specified.",
"format": "float",
"default": 1.0
},
"shape": {
"description": "The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.",
"$ref": "#/definitions/ShapeInfo"
},
"rotation": {
"description": "Rotation of the object",
"$ref": "#/definitions/MVector3"
},
"alignRadial": {
"type": [
"boolean",
"null"
],
"description": "Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.\nDefaults to true for geysers, tornados, and volcanoes, and false for everything else."
},
"position": {
"description": "Position of the object",
"$ref": "#/definitions/MVector3"
},
"isRelativeToParent": {
"type": "boolean",
"description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object."
},
"parentPath": {
"type": "string",
"description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)."
},
"rename": {
"type": "string",
"description": "An optional rename of this object"
},
"prompt": {
"type": "string",
"description": "The prompt to display when the volume is interacted with."
},
"range": {
"type": "number",
"description": "The range at which the volume can be interacted with.",
"format": "float",
"default": 2.0
},
"maxViewAngle": {
"type": [
"null",
"number"
],
"description": "The max view angle (in degrees) the player can see the volume with to interact with it. This will effectively be a cone extending from the volume's center forwards (along the Z axis) based on the volume's rotation.\nIf not specified, no view angle restriction will be applied.",
"format": "float"
},
"usableInShip": {
"type": "boolean",
"description": "Whether the volume can be interacted with while in the ship."
},
"reusable": {
"type": "boolean",
"description": "Whether the volume can be interacted with multiple times."
},
"condition": {
"type": "string",
"description": "The name of the dialogue condition or persistent condition to set when the volume is interacted with."
},
"persistent": {
"type": "boolean",
"description": "If true, the condition will persist across all future loops until unset."
},
"audio": {
"type": "string",
"description": "A sound to play when the volume is interacted with. Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list."
},
"pathToAnimator": {
"type": "string",
"description": "A path to an animator component where an animation will be triggered when the volume is interacted with. "
},
"animationTrigger": {
"type": "string",
"description": "The name of an animation trigger to set on the animator when the volume is interacted with."
}
}
},
"VolumeInfo": {
"type": "object",
"additionalProperties": false,