diff --git a/NewHorizons/Schemas/body_schema.json b/NewHorizons/Schemas/body_schema.json index d8f7036c..265cef6b 100644 --- a/NewHorizons/Schemas/body_schema.json +++ b/NewHorizons/Schemas/body_schema.json @@ -5434,6 +5434,13 @@ "$ref": "#/definitions/HazardVolumeInfo" } }, + "interactionVolumes": { + "type": "array", + "description": "Add interaction volumes to this planet.\nThey can be interacted with by the player to trigger various effects.", + "items": { + "$ref": "#/definitions/InteractionVolumeInfo" + } + }, "interferenceVolumes": { "type": "array", "description": "Add interference volumes to this planet.\nHides HUD markers of ship scout/probe and prevents scout photos if you are not inside the volume together with ship or scout probe.", @@ -6626,6 +6633,95 @@ } } }, + "InteractionVolumeInfo": { + "type": "object", + "additionalProperties": false, + "properties": { + "radius": { + "type": "number", + "description": "The radius of this volume, if a shape is not specified.", + "format": "float", + "default": 1.0 + }, + "shape": { + "description": "The shape of this volume. Defaults to a sphere with a radius of `radius` if not specified.", + "$ref": "#/definitions/ShapeInfo" + }, + "rotation": { + "description": "Rotation of the object", + "$ref": "#/definitions/MVector3" + }, + "alignRadial": { + "type": [ + "boolean", + "null" + ], + "description": "Do we try to automatically align this object to stand upright relative to the body's center? Stacks with rotation.\nDefaults to true for geysers, tornados, and volcanoes, and false for everything else." + }, + "position": { + "description": "Position of the object", + "$ref": "#/definitions/MVector3" + }, + "isRelativeToParent": { + "type": "boolean", + "description": "Whether the positional and rotational coordinates are relative to parent instead of the root planet object." + }, + "parentPath": { + "type": "string", + "description": "The relative path from the planet to the parent of this object. Optional (will default to the root sector)." + }, + "rename": { + "type": "string", + "description": "An optional rename of this object" + }, + "prompt": { + "type": "string", + "description": "The prompt to display when the volume is interacted with." + }, + "range": { + "type": "number", + "description": "The range at which the volume can be interacted with.", + "format": "float", + "default": 2.0 + }, + "maxViewAngle": { + "type": [ + "null", + "number" + ], + "description": "The max view angle (in degrees) the player can see the volume with to interact with it. This will effectively be a cone extending from the volume's center forwards (along the Z axis) based on the volume's rotation.\nIf not specified, no view angle restriction will be applied.", + "format": "float" + }, + "usableInShip": { + "type": "boolean", + "description": "Whether the volume can be interacted with while in the ship." + }, + "reusable": { + "type": "boolean", + "description": "Whether the volume can be interacted with multiple times." + }, + "condition": { + "type": "string", + "description": "The name of the dialogue condition or persistent condition to set when the volume is interacted with." + }, + "persistent": { + "type": "boolean", + "description": "If true, the condition will persist across all future loops until unset." + }, + "audio": { + "type": "string", + "description": "A sound to play when the volume is interacted with. Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list." + }, + "pathToAnimator": { + "type": "string", + "description": "A path to an animator component where an animation will be triggered when the volume is interacted with. " + }, + "animationTrigger": { + "type": "string", + "description": "The name of an animation trigger to set on the animator when the volume is interacted with." + } + } + }, "VolumeInfo": { "type": "object", "additionalProperties": false,