mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Set default intensity at eye to 0.2
This commit is contained in:
parent
65f6a68f78
commit
11a30e7204
@ -70,6 +70,8 @@ namespace NewHorizons.Builder.Atmosphere
|
|||||||
{
|
{
|
||||||
// Do it based on distance
|
// Do it based on distance
|
||||||
Skys.Add((planetGO, material));
|
Skys.Add((planetGO, material));
|
||||||
|
|
||||||
|
if (Main.Instance.CurrentStarSystem == "EyeOfTheUniverse") material.SetFloat(SunIntensity, 0.2f);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user