From 11a30e72046f13e3975be214c9456b8f1cc2a62b Mon Sep 17 00:00:00 2001 From: Noah Pilarski Date: Sat, 10 Sep 2022 19:06:31 -0400 Subject: [PATCH] Set default intensity at eye to 0.2 --- NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs b/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs index a078c9d7..4bae5764 100644 --- a/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs +++ b/NewHorizons/Builder/Atmosphere/AtmosphereBuilder.cs @@ -70,6 +70,8 @@ namespace NewHorizons.Builder.Atmosphere { // Do it based on distance Skys.Add((planetGO, material)); + + if (Main.Instance.CurrentStarSystem == "EyeOfTheUniverse") material.SetFloat(SunIntensity, 0.2f); } else {