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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
change the names in code
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@ -22,7 +22,7 @@ namespace NewHorizons.Handlers
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public static void Initialize()
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public static void Initialize()
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{
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{
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VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/vessel.newhorizons");
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VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/newhorizons_private");
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VesselPrefab = VesselBundle.LoadAsset<GameObject>("Vessel_Body");
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VesselPrefab = VesselBundle.LoadAsset<GameObject>("Vessel_Body");
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}
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}
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@ -195,7 +195,7 @@ namespace NewHorizons
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GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnDeath);
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GlobalMessenger<DeathType>.AddListener("PlayerDeath", OnDeath);
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GlobalMessenger.AddListener("WakeUp", OnWakeUp);
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GlobalMessenger.AddListener("WakeUp", OnWakeUp);
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NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/xen.newhorizons");
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NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/newhorizons_public");
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VesselWarpHandler.Initialize();
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VesselWarpHandler.Initialize();
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ResetConfigs(resetTranslation: false);
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ResetConfigs(resetTranslation: false);
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