From 0b2ee8b97ce3b0b0d2ecf0768ac9285d9d26651b Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Wed, 23 Nov 2022 17:11:29 -0800 Subject: [PATCH] change the names in code --- NewHorizons/Handlers/VesselWarpHandler.cs | 2 +- NewHorizons/Main.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/NewHorizons/Handlers/VesselWarpHandler.cs b/NewHorizons/Handlers/VesselWarpHandler.cs index 579ee5a0..ecd9cce2 100644 --- a/NewHorizons/Handlers/VesselWarpHandler.cs +++ b/NewHorizons/Handlers/VesselWarpHandler.cs @@ -22,7 +22,7 @@ namespace NewHorizons.Handlers public static void Initialize() { - VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/vessel.newhorizons"); + VesselBundle = Instance.ModHelper.Assets.LoadBundle("Assets/newhorizons_private"); VesselPrefab = VesselBundle.LoadAsset("Vessel_Body"); } diff --git a/NewHorizons/Main.cs b/NewHorizons/Main.cs index 4f74a553..b7e65415 100644 --- a/NewHorizons/Main.cs +++ b/NewHorizons/Main.cs @@ -195,7 +195,7 @@ namespace NewHorizons GlobalMessenger.AddListener("PlayerDeath", OnDeath); GlobalMessenger.AddListener("WakeUp", OnWakeUp); - NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/xen.newhorizons"); + NHAssetBundle = ModHelper.Assets.LoadBundle("Assets/newhorizons_public"); VesselWarpHandler.Initialize(); ResetConfigs(resetTranslation: false);