2023-01-14 11:31:39 -05:00

30 lines
653 B
C#

using AssetRipper.SourceGenerated.Subclasses.Vector4f;
using System.Numerics;
namespace AssetRipper.SourceGenerated.Extensions
{
public static class Vector4fExtensions
{
public static void Scale(this IVector4f vector, float scalar)
{
vector.X *= scalar;
vector.Y *= scalar;
vector.Z *= scalar;
vector.W *= scalar;
}
public static Vector4 CastToStruct(this IVector4f vector)
{
return new Vector4(vector.X, vector.Y, vector.Z, vector.W);
}
public static void CopyValues(this IVector4f vector, Vector4 source)
{
vector.X = source.X;
vector.Y = source.Y;
vector.Z = source.Z;
vector.W = source.W;
}
}
}