Raytwo
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4cccff3d5a
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Implement texture unswizzling for Switch platform (#1948)
* Experimental unswizzling port
* Remove unused helper
* Fix wrong field usage
* Remove unused methods
* Properly check for swizzling
* Update Source/AssetRipper.SourceGenerated.Extensions/SwitchSwizzle.cs
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
* Update Source/AssetRipper.SourceGenerated.Extensions/SwitchSwizzle.cs
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
* Inline IsSwitchSwizzled
* Rename boolean for clarity
* Turn SwitchSwizzle into a static class
* Return on unsupported format
* Fix nullable accesses
* Apply recommended change
* Update Source/AssetRipper.SourceGenerated.Extensions/SwitchSwizzle.cs
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
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Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
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2025-09-30 16:03:07 -07:00 |
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