mirror of
https://github.com/hexahigh/games.git
synced 2025-12-11 20:15:38 +01:00
49 lines
1.2 KiB
JavaScript
49 lines
1.2 KiB
JavaScript
function setup() {
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createCanvas(windowWidth, windowWidth);
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}
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var rectX = 0;
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var rectY = 0;
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function draw() {
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background(220);
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//For (var BEGIN; END; INTERVAL){
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//DO SOMETHING }
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for (var x = 0; x < width; x += width / windowWidth / 20) {
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for (var y = 0; y < height; y += height / windowWidth / 20) {
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stroke(0);
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strokeWeight(1);
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line(x, 0, x, height);
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line(0, y, width, y);
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}
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}
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translate(windowWidth / 2, windowHeight / 2);
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rect(rectX, rectY, 40, 40);
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/*if (keyPressed) {
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if (keyCode == RIGHT_ARROW) {
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rectX += 40;
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} else if (keyCode == LEFT_ARROW) {
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rectX -= 40;
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} else if (keyCode == UP_ARROW) {
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rectY -= 40;
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} else if (keyCode == DOWN_ARROW) {
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rectY += 40;
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}
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}*/
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}
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function keyReleased() {
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if (keyCode == RIGHT_ARROW) {
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rectX += windowWidth / 20;
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} else if (keyCode == LEFT_ARROW) {
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rectX -= windowWidth / 20;
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} else if (keyCode == UP_ARROW) {
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rectY -= windowWidth / 20;
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} else if (keyCode == DOWN_ARROW) {
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rectY += windowWidth / 20;
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}
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}
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function windowResized() {
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resizeCanvas(windowWidth, windowWidth);
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} |