29 lines
782 B
JavaScript

/**
* Created by stryker on 2014.03.05..
*/
require(['state/Load','state/Start','state/Play','state/End','lib/phaser-no-physics.min'],function(Load,Start,Play,End){
var _game = new Phaser.Game(800, 600, Phaser.AUTO, 'game');
//Load state
Load.init(_game,'Start'); //args: game object, next state
_game.state.add('Load',Load.getLoadState()); //args: state name, geting the load state
//Start State
Start.init(_game,'Play');
_game.state.add('Start',Start.getStartState());
//Play State
Play.init(_game,'End');
_game.state.add('Play',Play.getPlayState());
//End State
End.init(_game,'Play');
_game.state.add('End',End.getEndState());
//Starting the Load state
_game.state.start('Load');
});