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36 lines
1.1 KiB
JavaScript
36 lines
1.1 KiB
JavaScript
var canvas = document.getElementsByTagName( 'canvas' )[ 0 ];
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var ctx = canvas.getContext( '2d' );
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var W = 300, H = 600;
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var BLOCK_W = W / COLS, BLOCK_H = H / ROWS;
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// draw a single square at (x, y)
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function drawBlock( x, y ) {
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ctx.fillRect( BLOCK_W * x, BLOCK_H * y, BLOCK_W - 1 , BLOCK_H - 1 );
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ctx.strokeRect( BLOCK_W * x, BLOCK_H * y, BLOCK_W - 1 , BLOCK_H - 1 );
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}
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// draws the board and the moving shape
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function render() {
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ctx.clearRect( 0, 0, W, H );
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ctx.strokeStyle = 'black';
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for ( var x = 0; x < COLS; ++x ) {
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for ( var y = 0; y < ROWS; ++y ) {
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if ( board[ y ][ x ] ) {
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ctx.fillStyle = colors[ board[ y ][ x ] - 1 ];
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drawBlock( x, y );
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}
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}
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}
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ctx.fillStyle = 'red';
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ctx.strokeStyle = 'black';
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for ( var y = 0; y < 4; ++y ) {
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for ( var x = 0; x < 4; ++x ) {
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if ( current[ y ][ x ] ) {
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ctx.fillStyle = colors[ current[ y ][ x ] - 1 ];
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drawBlock( currentX + x, currentY + y );
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}
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}
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}
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} |