games/Flappy Bird/js/screens/gameover.js
hexahigh f738ccef4f e
2022-05-01 19:18:13 +02:00

111 lines
3.7 KiB
JavaScript

game.GameOverScreen = me.ScreenObject.extend({
init: function() {
this.savedData = null;
this.handler = null;
},
onResetEvent: function() {
//save section
this.savedData = {
score: game.data.score,
steps: game.data.steps
};
me.save.add(this.savedData);
if (!me.save.topSteps) me.save.add({topSteps: game.data.steps});
if (game.data.steps > me.save.topSteps) {
me.save.topSteps = game.data.steps;
game.data.newHiScore = true;
}
me.input.bindKey(me.input.KEY.ENTER, "enter", true);
me.input.bindKey(me.input.KEY.SPACE, "enter", false)
me.input.bindPointer(me.input.pointer.LEFT, me.input.KEY.ENTER);
this.handler = me.event.subscribe(me.event.KEYDOWN,
function (action, keyCode, edge) {
if (action === "enter") {
me.state.change(me.state.MENU);
}
});
me.game.world.addChild(new me.Sprite(
me.game.viewport.width/2,
me.game.viewport.height/2 - 100,
{image: 'gameover'}
), 12);
var gameOverBG = new me.Sprite(
me.game.viewport.width/2,
me.game.viewport.height/2,
{image: 'gameoverbg'}
);
me.game.world.addChild(gameOverBG, 10);
me.game.world.addChild(new BackgroundLayer('bg', 1));
// ground
this.ground1 = me.pool.pull('ground', 0, me.game.viewport.height - 96);
this.ground2 = me.pool.pull('ground', me.game.viewport.width,
me.video.renderer.getHeight() - 96);
me.game.world.addChild(this.ground1, 11);
me.game.world.addChild(this.ground2, 11);
// add the dialog witht he game information
if (game.data.newHiScore) {
var newRect = new me.Sprite(
gameOverBG.width/2,
gameOverBG.height/2,
{image: 'new'}
);
me.game.world.addChild(newRect, 12);
}
this.dialog = new (me.Renderable.extend({
// constructor
init: function() {
this._super(me.Renderable, 'init',
[0, 0, me.game.viewport.width/2, me.game.viewport.height/2]
);
this.font = new me.Font('gamefont', 40, 'black', 'left');
this.steps = 'Steps: ' + game.data.steps.toString();
this.topSteps= 'Higher Step: ' + me.save.topSteps.toString();
},
draw: function (renderer) {
var stepsText = this.font.measureText(renderer, this.steps);
var topStepsText = this.font.measureText(renderer, this.topSteps);
var scoreText = this.font.measureText(renderer, this.score);
//steps
this.font.draw(
renderer,
this.steps,
me.game.viewport.width/2 - stepsText.width/2 - 60,
me.game.viewport.height/2
);
//top score
this.font.draw(
renderer,
this.topSteps,
me.game.viewport.width/2 - stepsText.width/2 - 60,
me.game.viewport.height/2 + 50
);
}
}));
me.game.world.addChild(this.dialog, 12);
},
onDestroyEvent: function() {
// unregister the event
me.event.unsubscribe(this.handler);
me.input.unbindKey(me.input.KEY.ENTER);
me.input.unbindKey(me.input.KEY.SPACE);
me.input.unbindPointer(me.input.pointer.LEFT);
this.ground1 = null;
this.ground2 = null;
this.font = null;
me.audio.stop("theme");
}
});