games/Ncage++/imageReplacer.js
2022-11-03 12:38:02 +01:00

96 lines
3.8 KiB
JavaScript

enableImgReplace = false;
imgReplaceProb = 0;
imgLib = [];
numImages = 0;
// asynchronously get the probability that was set in the options page
async function init() {
var p = new Promise(function(resolve, reject){
// get the options from Chrome storage. The default settings were loaded on installation.
chrome.storage.sync.get(["settings"], function(data){
enableImgReplace = data.settings.imageReplacement.enableImgReplace;
imgReplaceProb = data.settings.imageReplacement.imgReplaceProb;
imgLib = data.settings.imageReplacement.imgLibrary;
resolve();
})
});
// wait for the data to load
await p;
// now that we have the data we need from storage, run the replacement rules.
if(enableImgReplace){
main();
// this will run main every three seconds to catch any images that are loaded after the initial page load (for scrolling feeds)
setInterval(main, 1000);
}
}
// this is the entry point; init grabs the settings data from storage and then calls main()
init();
// main drives all the replacement logic
function main() {
// get an array of all the image elements
// var allImages = document.getElementsByTagName("img");
var allImages = document.images;
// loop though that array of image elements, skipping images that have already been considered
for(var i = numImages; i < allImages.length; i++) {
if(shouldReplaceImg()) {
replaceImage(allImages[i]);
}
}
numImages = allImages.length;
}
function replaceImage(image){
// if the category is "censored" apply the CSS rules. Otherwise do normal image replacement
if(imgLib == "censored"){
censorImage(image);
}else{
newSrc = getRandomImage();
// this line uses CSS to keep the old size of the image (this is important if the original image doesn't have existing height and width attributes)
// it scales and crops the replacement image to fit, and also sets the image content to be the replacement image
image.setAttribute("style", `height:${image.height}px; width:${image.width}px; object-fit:cover; content:url(${newSrc});`);
// also set the image src attribute for good measure (though it doesn't appear to be strictly necessary)
image.src = newSrc;
}
}
function censorImage(image){
warnings = ["CENSORED", "REDACTED", "VIEWER DISCRETION ADVISED", "ADVISORY CONTENT", "CONTENT BLOCKED", "ADULT CONTENT", "RESTRICTED CONTENT"];
scan = true;
element = image;
while(scan){
// if the current element doesn't have a parent node
if(element.parentNode == undefined) {
break;
}
element = element.parentNode;
// find the parent div of this image
if(element.nodeName.toLowerCase() == "div"){
// add the necessary elements and styling to make it look threatening
element.classList.add("ncCensoredContainer");
censoredText = document.createElement("DIV");
// pick some threatening text at random
randIndex = Math.floor(Math.random() * warnings.length);
warning = warnings[randIndex];
censoredText.innerHTML = warning;
censoredText.classList.add("ncCensoredText");
element.appendChild(censoredText);
image.classList.add("ncCensoredContent");
scan = false;
}
}
}
function getRandomImage(){
// pick a random image url from the list
randIndex = Math.floor(Math.random() * imgLib.length);
return imgLib[randIndex];
}
function shouldReplaceImg(){
// generate a random number from 0 to 1
rand = Math.random();
// replace the image according to the probability set in the options page
return rand <= imgReplaceProb;
}