mirror of
https://github.com/hexahigh/games.git
synced 2025-12-11 20:15:38 +01:00
92 lines
1.8 KiB
JavaScript
92 lines
1.8 KiB
JavaScript
var sixPressed = false
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var ninePressed = false
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var doCheck = true
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var tenPressed = false
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var plusPressed2 = false
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var onePressed2 = false
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var zeroPressed2 = false
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// Set delay to ms
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function delay(milliseconds) {
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return new Promise(resolve => {
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setTimeout(resolve, milliseconds);
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});
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}
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// Code for 69 secret
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async function sixPress() {
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sixPressed = true
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await delay(500)
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sixPressed = false
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}
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function ninePress() {
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checkSecret()
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}
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async function checkSecret() {
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if (sixPressed == true) {
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document.getElementById("websiteWrapper").style.display = "none";
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document.getElementById("iframeDiv").style.display = "block";
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}
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}
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// Code for getting keyboard input
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//adding event handler on the document to handle keyboard inputs
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document.addEventListener("keyup", keyboardInputHandler);
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//function to handle keyboard inputs
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function keyboardInputHandler(o) {
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// to fix the default behavior of browser,
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// enter and backspace were causing undesired behavior when some key was already in focus.
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o.preventDefault();
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//grabbing the liveScreen
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//numbers
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if (o.key === "6") {
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sixPress()
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} else if (o.key === "9") {
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checkSecret()
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//ninePress2()
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}
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else if (o.key === "+") {
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//plusPress()
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}
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else if (o.key === "0") {
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//checkSecret2()
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}
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else if (o.key === "1") {
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//onePress2()
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}
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}
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/*
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// Code for 21 secret
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async function ninePress2() {
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ninePressed2 = true
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await delay(500)
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ninePressed2 = false
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}
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async function onePress2() {
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onePressed2 = true
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await delay(500)
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onePressed2 = false
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}
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async function plusPress2() {
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plusPressed2 = true
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await delay(500)
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plusPressed2 = false
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}
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async function checkSecret2() {
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if (ninePressed2 == true) {
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const audio21 = new Audio('assets/21.mp3');
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audio21.play();
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}
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}*/ |