class Level{ constructor() { this.levelImage = null; this.lines = []; this.levelNo =0; this.isBlizzardLevel = false; this.isIceLevel = false; this.coins = []; this.hasProgressionCoins = false; } show(){ push(); image(this.levelImage,0,0) if(showingLines){ for(let l of lines){ l.Show(); } } if(showingCoins){ for(let c of this.coins){ c.show(); } } pop(); } }