From ff8d054639851809e4348e0da92817863b61137c Mon Sep 17 00:00:00 2001 From: Boof <97455552+hexahigh@users.noreply.github.com> Date: Mon, 27 Mar 2023 12:08:56 +0200 Subject: [PATCH] update --- Games/move-cube/js/draw.js | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Games/move-cube/js/draw.js b/Games/move-cube/js/draw.js index b520d69..8d4e4c2 100644 --- a/Games/move-cube/js/draw.js +++ b/Games/move-cube/js/draw.js @@ -1,5 +1,5 @@ function setup() { - createCanvas(windowWidth, windowHeight); + createCanvas(windowWidth, windowWidth); } var rectX = 0; @@ -9,8 +9,8 @@ function draw() { background(220); //For (var BEGIN; END; INTERVAL){ //DO SOMETHING } - for (var x = 0; x < width; x += width / 40) { - for (var y = 0; y < height; y += height / 40) { + for (var x = 0; x < width; x += width / windowWidth / 20) { + for (var y = 0; y < height; y += height / windowWidth / 20) { stroke(0); strokeWeight(1); line(x, 0, x, height); @@ -34,16 +34,16 @@ function draw() { function keyReleased() { if (keyCode == RIGHT_ARROW) { - rectX += 40; + rectX += windowWidth / 20; } else if (keyCode == LEFT_ARROW) { - rectX -= 40; + rectX -= windowWidth / 20; } else if (keyCode == UP_ARROW) { - rectY -= 40; + rectY -= windowWidth / 20; } else if (keyCode == DOWN_ARROW) { - rectY += 40; + rectY += windowWidth / 20; } } function windowResized() { - resizeCanvas(windowWidth, windowHeight); + resizeCanvas(windowWidth, windowWidth); } \ No newline at end of file