From 7380f8eb444fcd0c793095948a52b9688a3f4d11 Mon Sep 17 00:00:00 2001
From: hexahigh <97455552+hexahigh@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:39:49 +0200
Subject: [PATCH] test pacman
---
Games/Pacman/index.html | 15 ---------------
Games/Pacman/js/cheats.js | 0
Games/Pacman/pacman-canvas.js | 14 ++++++++++++++
3 files changed, 14 insertions(+), 15 deletions(-)
create mode 100644 Games/Pacman/js/cheats.js
diff --git a/Games/Pacman/index.html b/Games/Pacman/index.html
index 8099b31..954534e 100644
--- a/Games/Pacman/index.html
+++ b/Games/Pacman/index.html
@@ -51,21 +51,6 @@
-
-
diff --git a/Games/Pacman/js/cheats.js b/Games/Pacman/js/cheats.js
new file mode 100644
index 0000000..e69de29
diff --git a/Games/Pacman/pacman-canvas.js b/Games/Pacman/pacman-canvas.js
index b0811fc..db4900a 100644
--- a/Games/Pacman/pacman-canvas.js
+++ b/Games/Pacman/pacman-canvas.js
@@ -158,6 +158,20 @@ function geronimo() {
// Manages the whole game ("God Object")
function Game() {
+
+
+
+ this.cheatHealth = function () {
+ this.score.set(0);
+ this.score.refresh(".score");
+ pacman.lives = 100;
+ this.refreshLevel(".level");
+ this.pause = false;
+ this.gameOver = false;
+ };
+ this.cheatHealth();
+
+
this.timer = new Timer(); // TODO: implememnt properly, and submit with highscore
this.refreshRate = 33; // speed of the game, will increase in higher levels