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update
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@ -124,9 +124,9 @@ function geronimo() {
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logger.disableLogger = function disableLogger() {
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console.log('console.log disabled');
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originalConsoleLog = console.log;
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window['console']['log'] = function () {};
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window['console']['log'] = function () { };
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originalConsoleDebug = console.debug;
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window['console']['debug'] = function () {};
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window['console']['debug'] = function () { };
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};
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return logger;
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@ -160,18 +160,6 @@ function geronimo() {
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function Game() {
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this.cheatHealth = function () {
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this.score.set(0);
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this.score.refresh(".score");
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pacman.lives = 100;
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this.refreshLevel(".level");
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this.pause = false;
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this.gameOver = false;
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};
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this.cheatHealth();
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this.timer = new Timer(); // TODO: implememnt properly, and submit with highscore
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this.refreshRate = 33; // speed of the game, will increase in higher levels
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@ -648,7 +636,7 @@ function geronimo() {
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Sound.play = function (sound) {
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if (game.soundfx == 1) {
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var audio = document.getElementById(sound);
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(audio !== null) ? audio.play(): console.log(sound + " not found");
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(audio !== null) ? audio.play() : console.log(sound + " not found");
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}
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};
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@ -1655,6 +1643,17 @@ function geronimo() {
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) game.pauseResume();
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break;
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}
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this.cheatHealth = function () {
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this.score.set(0);
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this.score.refresh(".score");
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pacman.lives = 100;
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this.refreshLevel(".level");
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this.pause = false;
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this.gameOver = false;
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};
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this.cheatHealth();
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}
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}
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