Replaces pnpm with Bun as the required JavaScript package manager in setup.sh and updates CONTRIBUTING.md to reflect Bun as a prerequisite for Tauri desktop app development. Adds detailed setup steps and troubleshooting for the Tauri app, clarifies dependency installation, and updates migration workflow documentation.
- Added "xtask" to the Cargo.toml members for improved task management.
- Removed outdated documentation files: CLI_LIBRARY_SYNC_COMPLETE.md, DEVICE_DISCONNECTION_FIX.md, FINAL_SUMMARY.md, IMPLEMENTATION_COMPLETE.md, INFINITE_LOOP_FIX.md, LIBRARY_SYNC_SETUP_IMPLEMENTATION.md, PAIRING_CONNECTION_ISSUE_SUMMARY.md, PAIRING_IMPLEMENTATION.md, PERSISTENT_CONNECTION_FIX.md.
- Cleaned up the project structure to enhance maintainability and clarity.
- Added a new iOS core module with Rust integration for improved performance and background processing capabilities.
- Implemented essential components including `BackupManager`, `EmbeddedCoreManager`, and `PhotoManager` to facilitate automatic photo backup and management.
- Developed a comprehensive architecture design document outlining the new iOS implementation's advantages over the previous React Native version.
- Created various Swift files for UI components and services, enhancing the overall structure and maintainability of the iOS app.
- Included build scripts for easier compilation and integration of the iOS core into the project.
- Introduced a new `LibraryCard` and `EmptyLibraryCard` components for improved library selection UI in the macOS app.
- Updated `LibrarySelector` to display current library information and allow users to switch libraries through a new button.
- Enhanced `MenuBarManager` to dynamically update the libraries menu based on available libraries and current selection.
- Refactored `DaemonConnector` to handle library-related events and refresh library statistics accordingly.
- Improved `LibraryInfo` structure to include optional statistics, enhancing data representation for libraries.
- Updated various UI components to utilize new library statistics, providing users with better insights into their libraries.
- Deleted `remove_emojis.sh` as it is no longer needed.
- Updated `AGENTS.md` to clarify that emojis should not be used at all in logs, enhancing code style guidelines.
* Update rspc, prisma-client-rust, axum and tanstack-query
- Deleted some unused examples and fully commented out frontend code
- Implement many changes required due to the updates
- Update most rust dependencies
* Re-enable p2p
* Fix server
* Auto format
* Fix injected script format
- Update some github actions
- Update pnpm lock file
* Fix devtools showing up when app opens
- Fix million complaining about Sparkles component
* Fix sd-server
* Fix and improve thumbnails rendering
- Fix core always saying a new thumbnail was generated even for files that it skiped thumbnail generation
- Rewrite FileThumb and improve related components
* Ignore tmp files when running prettier
* Improve FileThumb component performance
- Rework useExplorerDraggable and useExplorerItemData hooks due to reduce unecessary re-renders
* More fixes for thumb component
- A couple of minor performance improvements to frontend code
* auto format
* Fix Thumbnail and QuickPreview
* Fix logic for when to show 'fail to load original' error message in QuickPreview
- Updated prisma-client-rust, libp2p, tauri, tauri-specta, rspc and hyper
* Fix type checking
- Format scripts
* Add script prettier config
* Fix serde missing feature
- Use rust-libp2p spacedrive fork again
- Update rspc
* Autoformat + fix pnpm lock
* Fix thumbnail first load again
* Autoformat
* autoformat
* Fix rust-libp2p fork url again?
* Remove usePathsInfiniteQuery hook
* Update tauri 2.0.6
* Update to tauri 2.0.0 stable
- Update a some othe dependencies
- Autoformat rust and toml files
* Fix clippy complain
* Update tauri 2.0.1
- Update rspc
- Update some frontend files due changes in rspc
- Update some frontend build dependencies
* Revert babel update
* Fix code typing typing and style + a couple of bugs
* More type fixes
* Implement dowload of mobile native deps
- Add a spinner animation to `pnpm prep`
- Change abandoned dependency @iarna/toml with smol-toml
- Validate cargo config.toml after generating it from mustache template
- Disabled HTTP2 downloads with udici, it is very broken
* Initial ios native deps xcframework logic
* Remove logic for handling dynamic iOS libs, using static libs now
* Fix PATH in build-rust.sh
- Remove app.json
* Restore crates/images/src/pdf.rs
* minor fix .editorconfig
* Finally ios successfully compiles with ffmpeg enabled
- Change SDCore.podspec to add extra libraries required by ffmpeg
- Fix heif linking for ios in config.toml template
- Add symlink logic for extra libraries required to compile ios in build-rust.sh
* Fix frontend bundle upload
- Update pnpm
* Revert incorrect removal of fontenf packaging job
* Fix tauri not building updater bundles
* Ensure release action is executed when PRs modify the publish-artifacts action
* Fix unused argument for patchTauri function
* Couple for format fixes
* tauri requires building the app bundle to build the updater
* Ensure prisma generation works before continuing CI
- Add script that list all dependencies with multiple version in Cargo.lock
* Ensure CI runs when custom actions are modified
* Rever windows change in hopes that it fixes prisma generation
* Fix prisma generation check in CI
* Update deps
* Replace prisma-client-rust-cli with oficial prisma cli to fix windows model generation
- Revert back to windows-rs implementation of get_inode in file-path-helper
- Adjust Github CI to use oficial prisma cli
- Update scripts dependencies
- Fix some new rust warnings due to it trying to compile OS specific code on all plataforms
* Fix windows-rs impl for get_inode_windows in file-path-helper
* More fixes to windows-rs impl for get_inode_windows in file-path-helper
* More fixes to windows-rs impl for get_inode_windows in file-path-helper
* More fixes to windows-rs impl for get_inode_windows in file-path-helper
* More fixes to windows-rs impl for get_inode_windows in file-path-helper
* More fixes to windows-rs impl for get_inode_windows in file-path-helper
* Import windows constant intead of hardcoding its value
* Fix check for prisma files in setup-rust
* Autoformat
* Fix iOS and Android targets in watcher
---------
Co-authored-by: Arnab Chakraborty <11457760+Rocky43007@users.noreply.github.com>
* Migrate to Tauri v2 Release Canidate
* Formatting
* Update pnpm
* Update all tauri deps (js and rust) to Release Candidate 2
- A lot of misc fixes due to changes in the new versions of tauri, rspc and specta
* Recreate pnpm-lock
* Fix pnpm-lock
* Formatting
* Use 10 chars SHA for git deps
- Update a couple of rust dependencies
- Add taplo for toml auto formatting
- Adjust some formatting configurations
- Updated prettier and its plugins
* Fix formatter settings
* Minor improvements to Cargo.toml format
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Autoformat script
* Executable + package.json
* Fix pnpm format not exiting
* Fix exit handling
* Allow to only run fontend autoformat
* Rename script to autoformat.sh
- Fix exit handling
* Add style check to CI
- Replace deprecated actions-rs-plus/clippy-check@v2 with giraffate/clippy-action@v1
* Use HEAD as ancestor when running in CI
* Improve uncommmited erro message
* Increate timeout for Type and style check action
* Run Clippy when ci.yml file changes
* increase cypress timeout
* Workaround nvidia on linux segfault
* Fixes
* Don't vendor dbus
* Make dbus and opener linux exclusive dependencies
* opener is a generic dependency
* Add dbus as a dependency for deb and setup.sh
* Clippy fixes
* Replace gl and glfw with glutin for querying nvidia card
* Replace glutin with wgpu
* Update icrate to fix 'multiple applicable items in scope'
Greatly improve production build size, now prod builds are 1/3 of the size
- Main spacedrive binary went from ~120M to ~40M
- Add more optimize options for rust prod build
- Improve vite settings for front-end prod build
- Improve lossless compression of PNGs
- Don't include videos in bundles when they are not used
- Don't generate/bundle sourcemap for prod builds
* Most of it
* Cleanup menu
* fixes
* Fixed linux compilation, still not working though, as the app panic on start
* Add dialog permissions
* fix search keybind
* Fix linux
∙ - Disable linux-ipc-protocol feature, as that is causing panics due to trying to access some WebKit internal structures outside the main thread
* Update to Ubuntu 22.04, new tauri doesn't support ubuntu 20.04
> - Add note to download page about deb's distro support
* Remove gen/schemas
* Update linux dependencies in setup.sh
* Fix linux deps again
- Enable rt-tokio-crypto-rust feature in secret-service so clippy stops complaining
* Clippy + auto fmt
* Fix cache-factory
- Create a devtools feature for desktop app, which is enabled by default on dev builds
* Fix minor error in patchTauri.mjs
* Fix some envvars that have been renamed on tauri v2
* Dont change the secrets
* Add missing linux dependency
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
Couple of fixes
- Increase `pnpm prep` connection timeout to 5min, to better handle downloading native deps under flaky network conditions
- Fix `cargo test` and cache-factory CI
- Clippy and fmt
* New test: Add location
- Add script to download some test files to allows tests to have a stable path for creating locations
- Improve onboarding test
- Add custom Cypress commands for fastOnboarding and deleteLibrary
- Add some documentation related to tests to CONTRIBUTING.md
- Update some deps
* Download small test-data for Cypress CI
* Replace globstar with find to make it compatible with bash 3.x
* Fix react too many re-renders
- add-location test should now pass successfully
* Make job model task text match less flaky
* Check if we were redirected to onboarding after Library was deleted
- Check if sidebar entry was created after adding a location
- Put route regex's into a separate file
- Make onboarding test ensure that no Library exists before running
* Enable test retries
- Log cypress default config during test run
* Run tests under webkit
- Pass CI envvar to tests to ensure correct cypress config
* Attempt fix CI config again
* Remove single use checkUrlIsLibrary function
* Basic cypress test
* Add e2e test command
* Add full e2e test for creating and deleting a library
* Add cypress to CI
* Fix cypress CI
- Use arm macos for running cypress
- Setup rust on cypress job
- Increase cypress CI timeout
* Remove unused APPLE_SIGNING_IDENTITY envvar
* Update deps again + Try to fix Cypress CI setup
* Update deps again
* Only test default location if it exists
* Use latest v18 NodeJS in CI
* Increase minimum node version due to updated dependency
- @typescript-eslint/eslint-plugin now requires node >=18.18
* Fix testing failing for optional default locations
* Enable video recording
- Fix screenshot and video artifact uploading
* Fix location test
- Use correct location name, instead of trying to derive it from the internal id
* wip for iDevices
* Working HardwareModel Info for iOS
* wip
* Merge 'main' into 'mob-hw-info-overview'
* Half-Working `get_volume()`
* Objective c bridge to talk to FS
* Working objc bridge
The bridge works now, and we can now access the iOS file system using the native objective-c APIs instead for proper values, including on the simulator.
* Isolate `icrate` for `ios` deployments only
* Working Stats for Android
* Clean Up + `pnpm format`
* Fix to FSInfoResult Type
Due to the RNFS fork change, I had to change the types to make it so it doesn't fail building and CI.
* iOS Device Name Fix
* Fix onboarding sometimes not redirecting to Explorer on prod builds
- Fix failure trying to compile landing prod builds outside Vercel
- Fix Server docker failing to restart due to some incorrecting logic for creating the unprivileged users erroring out
- Fix Storybook failing to build due to updates to Vite
- Update Storybook dependencies
- Remove unused Inter font dependency
- Fix some incorrect references to NodeJS types inside web code
- Fix $libraryId index using the incorrect redirect function
- Improve error handling for the $libraryId index route
- Fix Prism not being correctly loaded, and failing to register its plugins
- Improve Prism loading error handling
- Small improvement to the text highlight logic
- Fix SCSS deprecation for untyped hsl values
- Fix library query cache incorrectly saving empty values, which lead to the onboarding redirect bug
- Patch contentLayer to fix an error during the final part of it's build process
- Update most dev dependencies
- Update publish-artifact to be compatible with new @actions/artifact
- Fix issue with new vite-plugin-solid failing to build our .ts files due to the removal of the typescript plugin
- Fix pnpm overrides not applying due to incorrect placement in package.json
- Replace deprecated react-tsparticles and updated three used by the Bubbles background in the landing page
- Rework Bubbles background to be compatible with new @tsparticles/react
- Update @sd/config dependencies
- Update @sd/scripts dependencies
* Implement suggestions
- Replace mobile JS node setup with custom setup-pnpm action
- Handle GITHUB_SECRET default value in code and throw a warning when it is not set
- Fix pnpm now resolving the correct node version when building Spacedrive server docker
- Add missing getent command to spacedrive server docker
- Fix typo in entrypoint.sh
- Implement a more robust check if the user is already in a group
- Fix adduser failing due to missing default group
- Disconnect IntersectionObserver on component unmount
- Improve prism import comment
* Implement more suggestions
- Pin genent version to latest stable release of UClibc
- Add checksum checks for all ADD clauses in Spacedrive server Dockerfile
* Increase Maestro timeout to reduce CI failures due to slow simulator startup
* Dowgrade maestro to workaround CI timeout
* Improvements to the script that run maestro mobile tests
- Increase the amount of retries for a maestro test run to 6
- Increase Maestro driver startup timeout to 2 minutes
* Let run-maestro-tests.sh decide how to run itself
* ¯\_(ツ)_/¯
* Update github actions due to nodejs 16 deprecation
- Replace archived actions-rs/clippy-check with maintained fork actions-rs-plus/clippy-check
- Replace redhat-actions/push-to-registry with updated fork Eusebiotrigo/push-to-registry
- Point redhat-actions/buildah-build and softprops/action-gh-release to current master to fix nodejs deprecation
* Build the correct ios core rust arch for CI runs
* Build ios app for the same arch as the host in Mobile CI
* Some changes to try and make cache-factory faster and avoid failing so much
* Add trigger to run cache-factory on pull requests when there are changes to itself
* Attempt to fix sed usage on macOS
* Don't treat warning as errors
* Fix windows
* Fix windows 2
* Use target ad cache key for rust to differentiate between macOS x86_64 and arm64
* Use faster/better linkers to compile for macOS, Linux and Windows
* Fix missing shell in action
* Fix typo
* Fix missing shell in action 2
* Fix mold download
- Replace bsdtar with plain tar
* Fix permission denied when extracting mold
* Remove zld
* Don't restore cache for rustfmt
- Remove target symlink to C:/ in an attempt to speed-up windows CI
* Fix typo
* Restore target symlink on windows
- Removing it didn't make CI faster
* Run Mobile on macos-14
* New Android Build Script
* Clean up + Works for CI now
* Simplify android build.sh
- Fix /var/home/vitor fallback for Linux systems
- Run a single cargo ndk for all targets (not parallel build, but a bit faster)
- Fix android target s/x86/x86_64/
- Format setup.sh
- Minor improvements to rust mobile targets installation step in setup.sh
* Add notice to CONTRIBUTING that only Java <= 17 is supported for building android
- Make prettier ignore some mobile build artifacts
* When in CI, Fix build android core for host architecture
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
* Fix Linux release
- Pin appimage-builder to latest master
- Add required cmp option to AppImageBuilder.yml
- Disable intro video on Linux (it breaks onboarding for some reason)
* Auto format
* Fix typecheck
* Initial port to appimage-builder
* Almost
* Fix appimage build on arm64
* Custom patch for external binaries run under appimage
- Disable bubblewrap sandbox when running under appimage
- Change cwd to APPDIR when running under appimage
* AppImage Works (for the first lunch, then it crashes with Stack Smash 😭)
* Fix stack smashing, now AppImage almos fully works \o/ (gstreamer is still broken)
- Temporarily disable the volume watcher when running under appimage (Workaround for the stack smash error)
- Wrap gnu lic version check for appimage under conditional compile for glibc targets
- Add error handling for the justUpdatedCheck
- Fix VITE_LANDING_ORIGIN being undefined
* On non glibc systems default to runtime/compat
* Use glibc version 2.8 instead of 0 for non-gnu systems
* Fix video playback not working due to broken GstRegistry
* Build and publish new AppImage release artifact
- Fix model location when building deb
- Improve model path resolution logic
- Remove patchelf dependency from setup script
- Fix incorrectly ignore gstreamer dependency in AppImage recipe
* Fix clippy complaining about `get_path_relative_to_exe`
- Read GLIBC_FAKE_VERSION or use 2.8 for musl in appimage (while the code is there, this is not really supported for now)
* Remove appimage tauri target from release CI
* Remove setup-buildx-action, not relly needed
* typo fix
* Fix git describe command running on cwd instead of the repo root dir
* Attempt fix weird git permissions errors in CI+docker
* Pass CI env to docker appimage
* Only use git after installing it
* Pass target to appimage build script
* Fix permission after creating appimage
* -_-
* Swap envvar with github ci var
* Format
* Add instruction on how to manually build an AppImage
* Fix typos
* docs: add note about running podman with `--privileged` if there's a permission denied error
* docs: fix typo and link directly to appimage-building `README.md`
* refactor: streamline code and make it a bit cleaner
---------
Co-authored-by: jake <77554505+brxken128@users.noreply.github.com>
* First draft on image labeling
* Fixing execution providers for other OSs
* Better error handling and shutdown
* Working with shallow media processor
* bruh
* Fix warnings
* Now hooked to media processor job
* Link desktop app with libonnxruntime to avoid TLS error during startup
* Be able to change models on runtime
Revert to use labels table instead of tags
* A bug on a model-less inference
* Show AI labels on Inspector
- Change yolo inference to use half precision
- Add labels api to core
* Remove LD_PRELOAD
* Fix race condition on model executor shutdown
* Don't load all images in memory moron
* Embeed yolo model in prod build
- Change yolo model path to new one relative to executable
* Disable volume watcher on linux, it was crashing the app
- Invalidate labels when they are updated
* Rust fmt
* Minor changes
* Gate onnxruntime linking to the ai-models feature
* Add build script to sd-server to handle onnxruntime linking workaround
* Move AI stuff to its own crate and normalize deps
* Rust fmt
* Don't regenerate labels unless asked to
* Now blazingly fast
* Bad merge
* Fix
* Fix
* Add backend logic to download extra yolo models
* Add models api route
- Add api call to get available model version
- Add api call to change the model version
* Improve new model download logic
- Add frontend to change image labeler model
* Fix new model downloader
* Fix model select width
* invalidate labels count after media_processor generates a new output
* Rename AI crate and first draft on download notifications
* fix types
---------
Co-authored-by: Vítor Vasconcellos <vasconcellos.dev@gmail.com>
Co-authored-by: Brendan Allan <brendonovich@outlook.com>
* Almost working
* Downgrade libplacebo
- FFMpeg 6.0 uses some now removed deprecated functions
* Use -Oz for zimg
* Fix CI script to run the new ffmpeg build script
* Fix heif step name + Ignore docker cache while building in CI
* Fix Opencl build on linux
* Fix adding incorrect -target argument to linker
- Update zig for windows target
* Disable opengl for ffmpeg, it only uses it as an outdev, not for processing
- Disable opengl and directx for libplacebo, ffmpeg only supports vulkan when using it
- Add WIN32_LEAN_AND_MEAN to global cflags to optimize windows api usage
- Fix 99-heif.sh incorrect bsdtar flag
* Remove WIN32_LEAN_AND_MEAN from global CFLAGS as that was breaking OpenCL build
- Fix Dockerfile step for cleaning up the out dir
- Improve licensing handling
* x86_64 windows and linux builds are working
* Fix aarch64 build for windows and linux
* Fix symbol visibility in linux builds
- Fix soxr failing to download due to sourcefourge
- Only patch zimg on windows targets
- Tell cmake to hide libheif symbols
* Fix Linux .so rpath
- Add lzo dependency
- Publish source for the built libs
- Add warning for missing nasm in tauri.mjs
- Remove ffmpeg install from setup.sh
- Add download logic for our linux ffmpeg bundle in preprep.mjs
* Remove jobs, docker doesn't support this
* Fix typing
* Change ffmpeg references to native deps
- Rename FFMpeg.framework to Spacedrive.framework
- Centralize the macOS native deps build with the windows and linux one
- Change the preprep script to only download our native deps
- Remove old macOS ffmpeg build scripts
* Compress native deps before creating github artifact
- The zip implementation for github artifact does not mantain symlinks and permissions
- Remove conditional protoc, it is now always included
* Don't strip dylibs, it was breaking them
- Only download macOS Framework for darwin targets
- Fix preprep script
- Improve README.md for native-deps
- Fix not finding native-deps src
* Attempt to fix macOS dylib
* Fix macOS dylibs
- Replace lld.ld64 with apple's own linker
- Add stages for building apple's compiler tools to use instead of LLVM ones
* Ensure sourced file exists
* All targets should build now
- Fix environment sourcing in build.sh
- Some minor improvements to cc.sh
- Fix incorrect flag in zlib.sh
- Improve how -f[...] flags are passed to compiler and linker
- Add more stack hardening flags
* We now can support macOS 11.0 on arm64
* Improve macOS Framework generation
- Remove installed unused deps
- Improve cleanup and organization logic in Dockerfile last step
- Move libav* .dll.a to .lib to fix missing files in windows target
- Remove apple tools from /srv folder after installation to prevent their files from being copied by other stage steps
- Create all the necessary symlinks for the macOS targets while building
- Remove symlink logic for macOS target from preprep.mjs
* Remove native-deps from spacedrive repo
- It now resides in https://github.com/spacedriveapp/native-deps
- Modify preprep script to dowload native-deps from new location
- Remove Github API code from scripts (not needed anymore)
- Add flock.mjs to allow running tauri.mjs cleanup as soon as cargo finishes building in linux
* Handle flock not present in system
- Allow macOS to try using flock
* Fix preprep on macOS
* Add script that patch deb to fix errors and warnings raised by lintian
* Fix ctrl+c/ctrl+v typo
* Remove gstreamer1.0-gtk3 from deb dependencies
* eval is evil
* Handle tauri build release with an explicit target in fix-deb.sh
* Preserve environment variables when re-executing fix-deb with sudo
* Only execute fix-deb.sh when building a deb bundle
* Improvements fix-deb.sh
* Improve setup.sh (Add experiemental alpine support)
* Add Nasm to setup.ps1
- Nasm is now required to compile the `openssl-sys` crate
* Run Clippy CI when setup or prep scripts change
* Ensure nasm is also installed in Windows CI
- Add nasm to setup.sh
- Remove openssl-dev from setup.sh
* Ensure nasm is installed in macOS too
* Dumb ctrl+c/ctrl+v mistake
* 's/==/=/'