quantum-space-buddies/QSB/SaveSync/Patches/TitleScreenManagerPatchesCommon.cs
2025-11-18 22:10:51 +00:00

30 lines
1.0 KiB
C#

using HarmonyLib;
using QSB.Patches;
namespace QSB.SaveSync.Patches;
[HarmonyPatch(typeof(TitleScreenManager))]
public class TitleScreenManagerPatchesCommon : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnModStart;
[HarmonyPrefix]
[HarmonyPatch(nameof(TitleScreenManager.Awake))]
public static bool Awake(TitleScreenManager __instance)
{
__instance._profileManager = QSBCore.ProfileManager;
__instance._titleCodeManager.enabled = true;
__instance._profileManager.PreInitialize();
LoadManager.OnStartSceneLoad += __instance.OnStartSceneLoad;
LoadManager.OnCompleteSceneLoad += __instance.OnCompleteSceneLoad;
MenuStackManager.SharedInstance.OnMenuPush += __instance.OnMenuPush;
MenuStackManager.SharedInstance.OnMenuPop += __instance.OnMenuPop;
__instance._resumeGameTextSetter = __instance._resumeGameObject.GetComponentInChildren<ResumeGameLocalizedText>();
__instance.InitializePopupPrompts();
__instance._disconnectedGameObject.SetActive(false);
__instance._allowDisconnectedMessage = false;
return false;
}
}