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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-12-11 20:15:10 +01:00
more fixes
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7f3d922410
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@ -38,7 +38,7 @@ namespace QSB.OrbSync
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WorldRegistry.OldOrbList = Resources.FindObjectsOfTypeAll<NomaiInterfaceOrb>().ToList();
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WorldRegistry.OldOrbList = Resources.FindObjectsOfTypeAll<NomaiInterfaceOrb>().ToList();
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if (NetworkServer.active)
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if (NetworkServer.active)
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{
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{
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DebugLog.DebugWrite("IS SERVER - INSTANTIATING!");
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DebugLog.DebugWrite("- Is server, instantiating orb prefabs.");
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WorldRegistry.OrbSyncList.Clear();
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WorldRegistry.OrbSyncList.Clear();
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WorldRegistry.OldOrbList.ForEach(x => NetworkServer.Spawn(Instantiate(QSBNetworkManager.Instance.OrbPrefab)));
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WorldRegistry.OldOrbList.ForEach(x => NetworkServer.Spawn(Instantiate(QSBNetworkManager.Instance.OrbPrefab)));
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}
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}
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@ -78,7 +78,9 @@ namespace QSB
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private void OnSceneLoaded(OWScene scene)
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private void OnSceneLoaded(OWScene scene)
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{
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{
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DebugLog.DebugWrite("scene loaded");
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OrbManager.Instance.BuildOrbs();
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OrbManager.Instance.BuildOrbs();
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OrbManager.Instance.QueueBuildSlots();
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WorldRegistry.OldDialogueTrees.Clear();
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WorldRegistry.OldDialogueTrees.Clear();
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WorldRegistry.OldDialogueTrees = Resources.FindObjectsOfTypeAll<CharacterDialogueTree>().ToList();
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WorldRegistry.OldDialogueTrees = Resources.FindObjectsOfTypeAll<CharacterDialogueTree>().ToList();
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}
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}
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@ -21,6 +21,7 @@ namespace QSB
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private static void OnCompleteSceneLoad(OWScene oldScene, OWScene newScene)
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private static void OnCompleteSceneLoad(OWScene oldScene, OWScene newScene)
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{
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{
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DebugLog.DebugWrite($"COMPLETE SCENE LOAD ({oldScene} -> {newScene})", MessageType.Info);
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var universe = InUniverse(newScene);
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var universe = InUniverse(newScene);
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OnSceneLoaded?.Invoke(newScene, universe);
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OnSceneLoaded?.Invoke(newScene, universe);
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if (universe)
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if (universe)
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@ -67,7 +67,7 @@ namespace QSB.TimeSync
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private void OnSceneLoaded(OWScene scene, bool isInUniverse)
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private void OnSceneLoaded(OWScene scene, bool isInUniverse)
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{
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{
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QSB.HasWokenUp = false;
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QSB.HasWokenUp = (scene == OWScene.EyeOfTheUniverse);
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if (isInUniverse)
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if (isInUniverse)
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{
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{
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Init();
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Init();
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@ -69,11 +69,6 @@ namespace QSB.TransformSync
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DebugLog.ToConsole($"Player is null for {AttachedNetId}!", MessageType.Error);
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DebugLog.ToConsole($"Player is null for {AttachedNetId}!", MessageType.Error);
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return;
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return;
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}
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}
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if (ReferenceSector == null)
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{
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DebugLog.ToConsole($"ReferenceSector is null for {AttachedNetId}!", MessageType.Error);
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return;
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}
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if (_disabledSocket == null)
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if (_disabledSocket == null)
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{
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{
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DebugLog.ToConsole($"DisabledSocket is null for {AttachedNetId}! (ProbeLauncher null? : {Player.ProbeLauncher == null})", MessageType.Error);
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DebugLog.ToConsole($"DisabledSocket is null for {AttachedNetId}! (ProbeLauncher null? : {Player.ProbeLauncher == null})", MessageType.Error);
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