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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-12-11 20:15:10 +01:00
parent
600b00bb7f
commit
7375ffadb8
@ -6,6 +6,7 @@ using NewHorizons.Components.Orbital;
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using OWML.Common;
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using QSB;
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using QSB.HUD;
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using QSB.HUD.Messages;
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using QSB.Messaging;
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using QSB.Utility;
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using UnityEngine;
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@ -33,6 +34,8 @@ namespace QSBNH
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// Allow time for MultiplayerHUDManager.OnWakeUp to run
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Delay.RunNextFrame(() =>
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{
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var triggers = new List<PlanetTrigger>();
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var currentPlanets = NewHorizons.Main.BodyDict[NewHorizons.Main.Instance.CurrentStarSystem];
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foreach (var planet in currentPlanets)
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{
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@ -62,9 +65,21 @@ namespace QSBNH
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if (!nhAstro.isVanilla)
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{
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MultiplayerHUDManager.CreateTrigger(nhAstro.GetRootSector().gameObject, astroObjName);
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triggers.Add(MultiplayerHUDManager.CreateTrigger(nhAstro.GetRootSector().gameObject, astroObjName));
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}
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}
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foreach (var trigger in triggers)
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{
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if (!trigger._sector.ContainsOccupant(DynamicOccupant.Player))
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{
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continue;
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}
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MultiplayerHUDManager.HUDIconStack.Push(trigger.PlanetID);
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new PlanetMessage(trigger.PlanetID).Send();
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break;
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}
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});
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}
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@ -375,24 +375,36 @@ public class MultiplayerHUDManager : MonoBehaviour, IAddComponentOnStart
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CreatePlanetToSprite();
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CreateTrigger("TowerTwin_Body/Sector_TowerTwin", AstroObject.Name.TowerTwin);
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CreateTrigger("CaveTwin_Body/Sector_CaveTwin", AstroObject.Name.CaveTwin);
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CreateTrigger("TimberHearth_Body/Sector_TH", AstroObject.Name.TimberHearth);
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CreateTrigger("Moon_Body/Sector_THM", AstroObject.Name.TimberMoon);
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CreateTrigger("BrittleHollow_Body/Sector_BH", AstroObject.Name.BrittleHollow);
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CreateTrigger("VolcanicMoon_Body/Sector_VM", AstroObject.Name.VolcanicMoon);
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CreateTrigger("GiantsDeep_Body/Sector_GD", AstroObject.Name.GiantsDeep);
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CreateTrigger("DarkBramble_Body/Sector_DB", AstroObject.Name.DarkBramble);
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CreateTrigger("Comet_Body/Sector_CO", AstroObject.Name.Comet);
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CreateTrigger("WhiteHole_Body/Sector_WhiteHole", AstroObject.Name.WhiteHole);
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CreateTrigger("RingWorld_Body/Sector_RingWorld", AstroObject.Name.RingWorld); // TODO : this doesnt work????
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CreateTrigger("QuantumMoon_Body/Sector_QuantumMoon", AstroObject.Name.QuantumMoon);
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var planetTriggers = new List<PlanetTrigger>
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{
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CreateTrigger("TowerTwin_Body/Sector_TowerTwin", AstroObject.Name.TowerTwin),
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CreateTrigger("CaveTwin_Body/Sector_CaveTwin", AstroObject.Name.CaveTwin),
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CreateTrigger("TimberHearth_Body/Sector_TH", AstroObject.Name.TimberHearth),
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CreateTrigger("Moon_Body/Sector_THM", AstroObject.Name.TimberMoon),
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CreateTrigger("BrittleHollow_Body/Sector_BH", AstroObject.Name.BrittleHollow),
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CreateTrigger("VolcanicMoon_Body/Sector_VM", AstroObject.Name.VolcanicMoon),
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CreateTrigger("GiantsDeep_Body/Sector_GD", AstroObject.Name.GiantsDeep),
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CreateTrigger("DarkBramble_Body/Sector_DB", AstroObject.Name.DarkBramble),
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CreateTrigger("Comet_Body/Sector_CO", AstroObject.Name.Comet),
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CreateTrigger("WhiteHole_Body/Sector_WhiteHole", AstroObject.Name.WhiteHole),
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CreateTrigger("RingWorld_Body/Sector_RingWorld", AstroObject.Name.RingWorld),
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CreateTrigger("QuantumMoon_Body/Sector_QuantumMoon", AstroObject.Name.QuantumMoon)
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};
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HUDIconStack.Clear();
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HUDIconStack.Push("__SPACE__");
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HUDIconStack.Push("TimberHearth");
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new PlanetMessage("TimberHearth").Send();
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foreach (var trigger in planetTriggers)
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{
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if (!trigger._sector.ContainsOccupant(DynamicOccupant.Player))
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{
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continue;
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}
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HUDIconStack.Push(trigger.PlanetID);
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new PlanetMessage(trigger.PlanetID).Send();
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break;
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}
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_textChat = multiplayerGroup.transform.Find("TextChat");
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var inputFieldGO = _textChat.Find("InputField");
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