diff --git a/SteamTransport/Client.cs b/SteamTransport/Client.cs index d490c29c..08c47df3 100644 --- a/SteamTransport/Client.cs +++ b/SteamTransport/Client.cs @@ -17,8 +17,10 @@ public class Client _onStatusChanged = Steamworks.Callback.Create(t => { _transport.Log($"STATUS CHANGED for {t.m_info.m_szConnectionDescription}\n" + - $"state = {t.m_info.m_eState}\n" + - $"end = {(ESteamNetConnectionEnd)t.m_info.m_eEndReason} {t.m_info.m_szEndDebug}\n"); + $" state = {t.m_info.m_eState}\n" + + $" end = {(ESteamNetConnectionEnd)t.m_info.m_eEndReason} {t.m_info.m_szEndDebug}"); + // SteamNetworkingSockets.GetDetailedConnectionStatus(t.m_hConn, out var status, 1000); + // _transport.Log(status); switch (t.m_info.m_eState) { diff --git a/SteamTransport/Server.cs b/SteamTransport/Server.cs index cbc81a6b..d821c3e8 100644 --- a/SteamTransport/Server.cs +++ b/SteamTransport/Server.cs @@ -18,8 +18,10 @@ public class Server _onStatusChanged = Steamworks.Callback.Create(t => { _transport.Log($"STATUS CHANGED for {t.m_info.m_szConnectionDescription}\n" + - $"state = {t.m_info.m_eState}\n" + - $"end = {(ESteamNetConnectionEnd)t.m_info.m_eEndReason} {t.m_info.m_szEndDebug}\n"); + $" state = {t.m_info.m_eState}\n" + + $" end = {(ESteamNetConnectionEnd)t.m_info.m_eEndReason} {t.m_info.m_szEndDebug}"); + // SteamNetworkingSockets.GetDetailedConnectionStatus(t.m_hConn, out var status, 1000); + // _transport.Log(status); switch (t.m_info.m_eState) {