2 Commits

Author SHA1 Message Date
Ezra Hill
aefee463b0
Added Snap Turning (#556)
* Added Snap Turning

- Disabled by default, can be enabled in settings
- Amount per input can be defined in settings (current range is 15 - 90 degrees)
- Default input action is the right thumb stick (same as smooth turn)

* Moved snap turn from slider to selector for settings

* Fixed snap turning with smooth HUD/Helmet

- Previously, the smooth HUD/Helmet would uncomfortably move a long distance after you snap turn
- Now, if smooth HUD and snap turning are both enabled, the helmet snap turns for a frame, then resumes it's previous behavior

* Disable snap turning while in zero-g

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Co-authored-by: Raicuparta <Raicuparta@users.noreply.github.com>
2025-03-02 22:55:41 +01:00
Ricardo
1bd35ad62b
Add helmet smoothing option (#490)
* Make SmoothFollowCameraRotation toggleable

* Expose HudSmoothFollow to options

* Refactor HudSmoothFollow setting to adapt it to IModSettingProvider

* Fix missing reference

* Refactor helmet smooth follow

Co-authored-by: Miguel Medina Ballesteros <miguel.medina-ballesteros@ubisoft.com>
2021-12-03 10:16:39 +01:00