diff --git a/NomaiVR/NomaiVR.csproj b/NomaiVR/NomaiVR.csproj
index aba1717..598c1c1 100644
--- a/NomaiVR/NomaiVR.csproj
+++ b/NomaiVR/NomaiVR.csproj
@@ -120,7 +120,7 @@
-
+
diff --git a/NomaiVR/UI/Menus.cs b/NomaiVR/UI/Menus.cs
index 5a40258..7f5a430 100644
--- a/NomaiVR/UI/Menus.cs
+++ b/NomaiVR/UI/Menus.cs
@@ -174,6 +174,10 @@ namespace NomaiVR.UI
{
var titleMenu = GameObject.Find("TitleMenu").transform;
var titleCanvas = titleMenu.Find("TitleCanvas");
+ var disconnectedCanvas = titleMenu.Find("DisconnectedCanvas");
+
+ disconnectedCanvas.gameObject.SetActive(false);
+ Destroy(disconnectedCanvas.gameObject);
// Hide the main menu while other menus are open,
// to prevent selecting with laser.
diff --git a/NomaiVR/manifest.json b/NomaiVR/manifest.json
index fd94d37..f2bd20f 100644
--- a/NomaiVR/manifest.json
+++ b/NomaiVR/manifest.json
@@ -8,7 +8,7 @@
"title": "Before playing NomaiVR, some information:",
"body": "- Click the NomaiVR readme button in the Mod Manager for information about troubleshooting, requirements, performance, how to uninstall, etc.\n\n- Some VR controllers will have missing icons. Message us if you want to help us add icons for these devices.\n\n- If you have the game on Steam:\n--- Right-click Outer Wilds on your Steam library\n--- Select 'Properties...'\n--- Disable 'Use Desktop Game Theatre.'"
},
- "version": "2.7.2",
+ "version": "2.8.0",
"owmlVersion": "2.3.0",
"requireVR": true
}
diff --git a/NomaiVRPatcher/ClassDatabase/classdata.tpk b/NomaiVRPatcher/ClassDatabase/classdata.tpk
index d1e5870..cb7b4c9 100644
Binary files a/NomaiVRPatcher/ClassDatabase/classdata.tpk and b/NomaiVRPatcher/ClassDatabase/classdata.tpk differ
diff --git a/NomaiVRPatcher/NomaiVRPatcher.csproj b/NomaiVRPatcher/NomaiVRPatcher.csproj
index 72ddf91..a12703c 100644
--- a/NomaiVRPatcher/NomaiVRPatcher.csproj
+++ b/NomaiVRPatcher/NomaiVRPatcher.csproj
@@ -6,11 +6,15 @@
WinExe
+ Debug;Release
+
+
+
UNITYEXPLORER
-
+