diff --git a/NomaiVR/NomaiVR.csproj b/NomaiVR/NomaiVR.csproj index aba1717..598c1c1 100644 --- a/NomaiVR/NomaiVR.csproj +++ b/NomaiVR/NomaiVR.csproj @@ -120,7 +120,7 @@ - + diff --git a/NomaiVR/UI/Menus.cs b/NomaiVR/UI/Menus.cs index 5a40258..7f5a430 100644 --- a/NomaiVR/UI/Menus.cs +++ b/NomaiVR/UI/Menus.cs @@ -174,6 +174,10 @@ namespace NomaiVR.UI { var titleMenu = GameObject.Find("TitleMenu").transform; var titleCanvas = titleMenu.Find("TitleCanvas"); + var disconnectedCanvas = titleMenu.Find("DisconnectedCanvas"); + + disconnectedCanvas.gameObject.SetActive(false); + Destroy(disconnectedCanvas.gameObject); // Hide the main menu while other menus are open, // to prevent selecting with laser. diff --git a/NomaiVR/manifest.json b/NomaiVR/manifest.json index fd94d37..f2bd20f 100644 --- a/NomaiVR/manifest.json +++ b/NomaiVR/manifest.json @@ -8,7 +8,7 @@ "title": "Before playing NomaiVR, some information:", "body": "- Click the NomaiVR readme button in the Mod Manager for information about troubleshooting, requirements, performance, how to uninstall, etc.\n\n- Some VR controllers will have missing icons. Message us if you want to help us add icons for these devices.\n\n- If you have the game on Steam:\n--- Right-click Outer Wilds on your Steam library\n--- Select 'Properties...'\n--- Disable 'Use Desktop Game Theatre.'" }, - "version": "2.7.2", + "version": "2.8.0", "owmlVersion": "2.3.0", "requireVR": true } diff --git a/NomaiVRPatcher/ClassDatabase/classdata.tpk b/NomaiVRPatcher/ClassDatabase/classdata.tpk index d1e5870..cb7b4c9 100644 Binary files a/NomaiVRPatcher/ClassDatabase/classdata.tpk and b/NomaiVRPatcher/ClassDatabase/classdata.tpk differ diff --git a/NomaiVRPatcher/NomaiVRPatcher.csproj b/NomaiVRPatcher/NomaiVRPatcher.csproj index 72ddf91..a12703c 100644 --- a/NomaiVRPatcher/NomaiVRPatcher.csproj +++ b/NomaiVRPatcher/NomaiVRPatcher.csproj @@ -6,11 +6,15 @@ WinExe + Debug;Release + + + UNITYEXPLORER - +