2022-03-01 15:26:30 -05:00

28 lines
648 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace NewHorizons.Components.Orbital
{
public class BinaryFocalPoint : MonoBehaviour
{
public string PrimaryName = null;
public string SecondaryName = null;
public AstroObject Primary = null;
public AstroObject Secondary = null;
public GameObject FakeMassBody = null;
public List<AstroObject> Planets { get; private set; } = new List<AstroObject>();
void Awake()
{
FakeMassBody.SetActive(true);
}
}
}