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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace NewHorizons.Patches
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{
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public static class CloakPatches
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{
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[HarmonyPostfix]
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[HarmonyPatch(typeof(CloakFieldController), nameof(CloakFieldController.isPlayerInsideCloak), MethodType.Getter)]
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public static void CloakFieldController_isPlayerInsideCloak(CloakFieldController __instance, ref bool __result)
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{
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__result = __result || Components.CloakSectorController.isPlayerInside;
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(CloakFieldController), nameof(CloakFieldController.isProbeInsideCloak), MethodType.Getter)]
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public static void CloakFieldController_isProbeInsideCloak(CloakFieldController __instance, ref bool __result)
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{
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__result = __result || Components.CloakSectorController.isProbeInside;
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(CloakFieldController), nameof(CloakFieldController.isShipInsideCloak), MethodType.Getter)]
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public static void CloakFieldController_isShipInsideCloak(CloakFieldController __instance, ref bool __result)
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{
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__result = __result || Components.CloakSectorController.isShipInside;
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}
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}
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}
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