new-horizons/NewHorizons/Tools/ShipLogPatches.cs

223 lines
10 KiB
C#

using NewHorizons.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using NewHorizons.Utility;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
using Object = UnityEngine.Object;
using NewHorizons.Builder.ShipLog;
using NewHorizons.Handlers;
namespace NewHorizons.Tools
{
public static class ShipLogPatches
{
public static void Apply()
{
var playerDataGetNewlyRevealedFactIDs = typeof(PlayerData).GetMethod("GetNewlyRevealedFactIDs");
Main.Instance.ModHelper.HarmonyHelper.AddPostfix(playerDataGetNewlyRevealedFactIDs, typeof(ShipLogPatches), nameof(ShipLogPatches.OnPlayerDataGetNewlyRevealedFactIDsComplete));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogManager>("Awake", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogManagerAwake));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogManager>("Start", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogManagerStart));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogManager>("IsFactRevealed", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogManagerIsFactRevealed));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogManager>("CheckForCompletionAchievement", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogManagerCheckForCompletionAchievement));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<UIStyleManager>("GetCuriosityColor", typeof(ShipLogPatches), nameof(ShipLogPatches.OnUIStyleManagerGetCuriosityColor));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogSandFunnel>("Awake", typeof(ShipLogPatches), nameof(ShipLogPatches.DisableShipLogSandFunnel));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogSandFunnel>("UpdateState", typeof(ShipLogPatches), nameof(ShipLogPatches.DisableShipLogSandFunnel));
Main.Instance.ModHelper.HarmonyHelper.AddPrefix<ShipLogAstroObject>("GetName", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogAstroObjectGetName));
Main.Instance.ModHelper.HarmonyHelper.AddPostfix<ShipLogMapMode>("Initialize", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogMapModeInitialize));
Main.Instance.ModHelper.HarmonyHelper.AddPostfix<ShipLogManager>("Awake", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogManagerAwakeComplete));
Main.Instance.ModHelper.HarmonyHelper.AddPostfix<ShipLogAstroObject>("UpdateState", typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogAstroObjectUpdateState));
Main.Instance.ModHelper.HarmonyHelper.AddPostfix<ShipLogManager>(nameof(ShipLogManager.RevealFact), typeof(ShipLogPatches), nameof(ShipLogPatches.OnShipLogManagerRevealFact));
}
public static void OnShipLogManagerAwake(ShipLogManager __instance)
{
RumorModeBuilder.Init();
ShipLogHandler.Init();
Logger.Log("Beginning Ship Log Generation For: " + Main.Instance.CurrentStarSystem, Logger.LogType.Log);
if (Main.Instance.CurrentStarSystem != "SolarSystem")
{
__instance._shipLogXmlAssets = new TextAsset[] { };
foreach (ShipLogEntryLocation logEntryLocation in GameObject.FindObjectsOfType<ShipLogEntryLocation>())
{
logEntryLocation._initialized = true;
}
}
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
if (body.Config.ShipLog?.curiosities != null)
{
RumorModeBuilder.AddCuriosityColors(body.Config.ShipLog.curiosities);
}
}
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
if (body.Config.ShipLog?.xmlFile != null)
{
RumorModeBuilder.AddBodyToShipLog(__instance, body);
}
}
}
public static void OnShipLogManagerAwakeComplete(ShipLogManager __instance)
{
ShipLogHandler.CheckForModdedFacts(__instance);
RumorModeBuilder.GenerateEntryData(__instance);
for (var i = 0; i < __instance._entryList.Count; i++)
{
ShipLogEntry logEntry = __instance._entryList[i];
RumorModeBuilder.UpdateEntryCuriosity(ref logEntry);
}
Logger.Log("Ship Log Generation Complete For: " + Main.Instance.CurrentStarSystem, Logger.LogType.Log);
}
public static bool OnShipLogManagerIsFactRevealed(ShipLogManager __instance, ref bool __result, string __0)
{
if (__instance._factDict != null && __instance._factDict.ContainsKey(__0))
{
__result = __instance._factDict[__0].IsRevealed();
}
else
{
__result = false;
}
return false;
}
public static bool OnShipLogManagerCheckForCompletionAchievement(ShipLogManager __instance)
{
foreach (KeyValuePair<string, ShipLogFact> keyValuePair in __instance._factDict)
{
if (ShipLogHandler.IsVanillaAstroID(__instance.GetEntry(keyValuePair.Value.GetEntryID()).GetAstroObjectID()) && !keyValuePair.Value.IsRumor() && !keyValuePair.Value.IsRevealed() && !keyValuePair.Key.Equals("TH_VILLAGE_X3") && !keyValuePair.Key.Equals("GD_GABBRO_ISLAND_X1") && __instance.GetEntry(keyValuePair.Value.GetEntryID()).GetCuriosityName() != CuriosityName.InvisiblePlanet)
{
return false;
}
}
Achievements.Earn(Achievements.Type.STUDIOUS);
return false;
}
public static bool OnShipLogManagerStart(ShipLogManager __instance)
{
foreach (NewHorizonsBody body in Main.BodyDict[Main.Instance.CurrentStarSystem])
{
foreach (string fact in body.Config.ShipLog?.initialReveal ?? Array.Empty<string>())
{
__instance.RevealFact(fact, false, false);
}
}
if (Main.Instance.CurrentStarSystem == "SolarSystem")
{
return true;
}
else
{
EntryLocationBuilder.InitializeLocations();
return false;
}
}
public static bool OnUIStyleManagerGetCuriosityColor(UIStyleManager __instance, CuriosityName __0, bool __1, ref Color __result)
{
if ((int) __0 < 7)
{
return true;
}
else
{
__result = RumorModeBuilder.GetCuriosityColor(__0, __1, __instance._neutralColor, __instance._neutralHighlight);
return false;
}
}
public static void OnShipLogMapModeInitialize(ShipLogMapMode __instance)
{
GameObject panRoot = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH);
GameObject sunObject = GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/Sun");
ShipLogAstroObject[][] navMatrix = MapModeBuilder.ConstructMapMode(Main.Instance.CurrentStarSystem, panRoot, __instance._astroObjects, sunObject.layer);
if (navMatrix == null || navMatrix.Length <= 1)
{
Logger.LogWarning("Skipping Map Mode Generation.");
}
else
{
__instance._astroObjects = navMatrix;
__instance._startingAstroObjectID = navMatrix[1][0].GetID();
if (Main.Instance.CurrentStarSystem != "SolarSystem")
{
List<GameObject> delete = SearchUtilities.GetAllChildren(panRoot).Where(g => g.name.Contains("_ShipLog") == false).ToList();
foreach (GameObject gameObject in delete)
{
Object.Destroy(GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + gameObject.name));
}
if (GameObject.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + "SandFunnel") == null)
{
__instance._sandFunnel = __instance.gameObject.AddComponent<ShipLogSandFunnel>();
}
}
}
Logger.Log("Map Mode Construction Complete", Logger.LogType.Log);
}
public static bool OnShipLogAstroObjectGetName(ShipLogAstroObject __instance, ref string __result)
{
if (ShipLogHandler.IsVanillaAstroID(__instance.GetID()))
{
return true;
}
else
{
__result = MapModeBuilder.GetAstroBodyShipLogName(__instance.GetID());
return false;
}
}
public static void OnShipLogAstroObjectUpdateState(ShipLogAstroObject __instance)
{
Transform detailsParent = __instance.transform.Find("Details");
if (detailsParent != null)
{
foreach (GameObject child in SearchUtilities.GetAllChildren(detailsParent.gameObject))
{
Component detail;
if (child.TryGetComponent(typeof(ShipLogDetail), out detail))
{
(detail as ShipLogDetail)?.UpdateState(__instance._state);
}
}
}
Transform lineObject = __instance.transform.Find("Line_ShipLog");
if (lineObject != null)
{
ShipLogDetail lineDetail = lineObject.gameObject.GetComponent<ShipLogDetail>();
lineDetail.UpdateState(__instance._state);
}
}
public static bool DisableShipLogSandFunnel()
{
return Main.Instance.CurrentStarSystem == "SolarSystem";
}
public static void OnPlayerDataGetNewlyRevealedFactIDsComplete(ref List<string> __result)
{
ShipLogManager manager = Locator.GetShipLogManager();
__result = __result.Where(e => manager.GetFact(e) != null).ToList();
}
public static void OnShipLogManagerRevealFact(string __0)
{
StarChartHandler.OnRevealFact(__0);
}
}
}