2021-12-31 23:10:50 -05:00

70 lines
2.7 KiB
C#

using NewHorizons.External;
using NewHorizons.Utility;
using OWML.Utils;
using System.Reflection;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.General
{
static class GravityBuilder
{
public static GravityVolume Make(GameObject body, AstroObject ao, IPlanetConfig config)
{
var parent = AstroObjectLocator.GetAstroObject(config.Orbit.PrimaryBody);
if (parent?.gameObject?.GetComponent<FocalPointModule>() != null)
{
parent = parent.GetPrimaryBody();
}
var a = config.Orbit.SemiMajorAxis;
if (parent == null)
{
parent = GameObject.Find("Sun_Body").GetComponent<AstroObject>();
a = 80000;
}
var exponent = config.Base.GravityFallOff.Equals("linear") ? 1f : 2f;
var m = config.Base.SurfaceGravity * Mathf.Pow(config.Base.SurfaceSize, exponent) / 0.001f;
var M = parent.GetGravityVolume()._gravitationalMass;
var sphereOfInfluence = a * Mathf.Pow(m / M, 2f / (3f + exponent));
Logger.Log($"{m}, {M}, {sphereOfInfluence}, {config.Name}");
GameObject gravityGO = new GameObject("GravityWell");
gravityGO.transform.parent = body.transform;
gravityGO.transform.localPosition = Vector3.zero;
gravityGO.layer = 17;
gravityGO.SetActive(false);
SphereCollider SC = gravityGO.AddComponent<SphereCollider>();
SC.isTrigger = true;
SC.radius = sphereOfInfluence;
OWCollider OWC = gravityGO.AddComponent<OWCollider>();
OWC.SetLODActivationMask(DynamicOccupant.Player);
OWTriggerVolume OWTV = gravityGO.AddComponent<OWTriggerVolume>();
GravityVolume GV = gravityGO.AddComponent<GravityVolume>();
GV.SetValue("_cutoffAcceleration", 0.1f);
GV.SetValue("_falloffType", GV.GetType().GetNestedType("FalloffType", BindingFlags.NonPublic).GetField(config.Base.GravityFallOff).GetValue(GV));
GV.SetValue("_alignmentRadius", 1.5f * config.Base.SurfaceSize);
GV.SetValue("_upperSurfaceRadius", config.Base.SurfaceSize);
GV.SetValue("_lowerSurfaceRadius", 0);
GV.SetValue("_layer", 3);
GV.SetValue("_priority", 0);
GV.SetValue("_alignmentPriority", 0);
GV.SetValue("_surfaceAcceleration", config.Base.SurfaceGravity);
GV.SetValue("_inheritable", false);
GV.SetValue("_isPlanetGravityVolume", true);
GV.SetValue("_cutoffRadius", 0f);
gravityGO.SetActive(true);
ao.SetValue("_gravityVolume", GV);
return GV;
}
}
}