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44 lines
1014 B
C#
44 lines
1014 B
C#
using NewHorizons.Utility.OWML;
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using UnityEngine;
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namespace NewHorizons.Utility.Geometry;
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internal class BoxShapeFixer : MonoBehaviour
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{
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public BoxShape shape;
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public MeshFilter meshFilter;
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public SkinnedMeshRenderer skinnedMeshRenderer;
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public void Update()
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{
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if (meshFilter == null && skinnedMeshRenderer == null)
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{
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NHLogger.LogVerbose("Useless BoxShapeFixer, destroying"); DestroyImmediate(this);
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}
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Mesh sharedMesh = null;
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if (meshFilter != null)
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{
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sharedMesh = meshFilter.sharedMesh;
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}
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if (skinnedMeshRenderer != null)
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{
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sharedMesh = skinnedMeshRenderer.sharedMesh;
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}
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if (sharedMesh == null)
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{
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return;
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}
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if (sharedMesh.bounds.size == Vector3.zero)
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{
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return;
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}
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shape.size = sharedMesh.bounds.size;
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shape.center = sharedMesh.bounds.center;
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DestroyImmediate(this);
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}
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}
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