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62 lines
2.7 KiB
C#
62 lines
2.7 KiB
C#
using NewHorizons.Utility;
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using UnityEngine;
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using NewHorizons.External.Modules.VariableSize;
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namespace NewHorizons.Builder.Body
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{
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public static class SandBuilder
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{
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public static void Make(GameObject planetGO, Sector sector, OWRigidbody rb, SandModule module)
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{
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var sandGO = new GameObject("Sand");
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sandGO.SetActive(false);
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var sandSphere = GameObject.Instantiate(SearchUtilities.Find("TowerTwin_Body/SandSphere_Draining/SandSphere"), sandGO.transform);
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if (module.tint != null)
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{
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var oldMR = sandSphere.GetComponent<TessellatedSphereRenderer>();
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var sandMaterials = oldMR.sharedMaterials;
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var sandMR = sandSphere.AddComponent<TessellatedSphereRenderer>();
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sandMR.CopyPropertiesFrom(oldMR);
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sandMR.sharedMaterials = new Material[]
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{
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new Material(sandMaterials[0]),
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new Material(sandMaterials[1])
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};
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GameObject.Destroy(oldMR);
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sandMR.sharedMaterials[0].color = module.tint.ToColor();
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sandMR.sharedMaterials[1].color = module.tint.ToColor();
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}
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var collider = GameObject.Instantiate(SearchUtilities.Find("TowerTwin_Body/SandSphere_Draining/Collider"), sandGO.transform);
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var sphereCollider = collider.GetComponent<SphereCollider>();
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collider.SetActive(true);
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var occlusionSphere = GameObject.Instantiate(SearchUtilities.Find("TowerTwin_Body/SandSphere_Draining/OcclusionSphere"), sandGO.transform);
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var proxyShadowCasterGO = GameObject.Instantiate(SearchUtilities.Find("TowerTwin_Body/SandSphere_Draining/ProxyShadowCaster"), sandGO.transform);
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var proxyShadowCaster = proxyShadowCasterGO.GetComponent<ProxyShadowCaster>();
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proxyShadowCaster.SetSuperGroup(sandGO.GetComponent<ProxyShadowCasterSuperGroup>());
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sandSphere.AddComponent<ChildColliderSettings>();
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if (module.curve != null)
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{
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var levelController = sandGO.AddComponent<SandLevelController>();
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var curve = new AnimationCurve();
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foreach (var pair in module.curve)
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{
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curve.AddKey(new Keyframe(pair.time, 2f * module.size * pair.value));
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}
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levelController._scaleCurve = curve;
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}
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sandGO.transform.parent = sector?.transform ?? planetGO.transform;
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sandGO.transform.position = planetGO.transform.position;
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sandGO.transform.localScale = Vector3.one * module.size * 2f;
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sandGO.SetActive(true);
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}
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}
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}
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