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21 lines
689 B
C#
21 lines
689 B
C#
using NewHorizons.External.Modules.Volumes.VolumeInfos;
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using UnityEngine;
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namespace NewHorizons.Builder.Volumes
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{
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public static class VanishVolumeBuilder
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{
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public static TVolume Make<TVolume>(GameObject planetGO, Sector sector, VanishVolumeInfo info) where TVolume : VanishVolume
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{
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var volume = VolumeBuilder.Make<TVolume>(planetGO, sector, info);
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var collider = volume.gameObject.GetComponent<SphereCollider>();
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volume._collider = collider;
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volume._shrinkBodies = info.shrinkBodies;
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volume._onlyAffectsPlayerAndShip = info.onlyAffectsPlayerRelatedBodies;
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return volume;
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}
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}
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}
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