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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
41 lines
1.7 KiB
C#
41 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace NewHorizons.Builder.General
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{
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public static class ShipLogBuilder
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{
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public static ShipLogDetectiveMode StarChartMode;
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public static void Init()
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{
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/*
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var shipLogRoot = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas");
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var starChartLog = GameObject.Instantiate(shipLogRoot.transform.Find("DetectiveMode"), shipLogRoot.transform);
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starChartLog.transform.name = "StarChartMode";
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var cardRoot = starChartLog.transform.Find("ScaleRoot").Find("PanRoot");
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foreach(Transform child in cardRoot)
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{
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GameObject.Destroy(child.gameObject);
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}
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var cardPrefab = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/DetectiveMode/ScaleRoot/PanRoot/TH_VILLAGE");
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var detectiveMode = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/DetectiveMode/");
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var mapMode = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/MapMode/");
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StarChartMode = starChartLog.GetComponent<ShipLogDetectiveMode>();
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StarChartMode._cardDict = new Dictionary<string, ShipLogEntryCard>();
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StarChartMode._cardList = new List<ShipLogEntryCard>();
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StarChartMode._centerPromptList = detectiveMode.GetComponent<ShipLogDetectiveMode>()._centerPromptList;
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*/
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}
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}
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}
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