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new-horizons/NewHorizons
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JohnCorby d828c0b64c remove "VESSEL" since we can just use "Vessel" for map marker
2022-10-11 19:02:44 -07:00
..
Assets
remove "VESSEL" since we can just use "Vessel" for map marker
2022-10-11 19:02:44 -07:00
Builder
Merge branch 'dev' into eye-of-the-universe
2022-10-11 17:46:11 -07:00
Components
Merge branch 'dev' into eye-of-the-universe
2022-10-10 17:09:57 -04:00
External
Merge branch 'dev' into eye-of-the-universe
2022-10-10 20:34:26 -04:00
Handlers
remove "VESSEL" since we can just use "Vessel" for map marker
2022-10-11 19:02:44 -07:00
Icons
…
OtherMods
Merge branch 'dev' into eye-of-the-universe
2022-10-08 12:40:18 -04:00
Patches
Add 2 comments
2022-10-10 23:42:36 -04:00
Schemas
Gravity priority (#417)
2022-10-10 17:32:02 -07:00
Utility
Merge branch 'dev' into eye-of-the-universe
2022-10-03 22:00:15 -04:00
default-config.json
…
INewHorizons.cs
…
Main.cs
Revert "Add a prefab for ambient light too"
2022-10-08 16:24:35 -04:00
manifest.json
Bump version
2022-10-08 15:52:22 -04:00
NewHorizons.csproj
Merge branch 'dev' into enum
2022-10-03 18:02:58 -04:00
NewHorizons.csproj.user
…
NewHorizonsApi.cs
Make everything use Path.Combine instead of concat for Linux
2022-09-15 18:47:26 -04:00
packages.config
…
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